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  1. #1
    Player
    rkpost's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Y'zamza Sazhi
    World
    Mateus
    Main Class
    Pugilist Lv 50
    This happens because of a lot of people play this game like a race. Without FATEs grind and play doing a bit of everything, this game takes 3 or 4 months at least to reach lvl cap.

    Ive been playing since early access, right now Im lvl 36. I do FATEs only if one appears near to me, I run dungeons, farm items, gather, craft...
    (0)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by rkpost View Post
    This happens because of a lot of people play this game like a race. Without FATEs grind and play doing a bit of everything, this game takes 3 or 4 months at least to reach lvl cap.

    Ive been playing since early access, right now Im lvl 36. I do FATEs only if one appears near to me, I run dungeons, farm items, gather, craft...
    Not true. Simply via questing and running dungeons as intended you can easily do it in under a month. I did. If leveling is your focus you can do it very quickly without fate grinding. I'll admit I did fate grinding from about 46-49 since the quests clear out, but I could just as easily have done dungeons instead leading to a few more days of leveling at a maximum. Only reason I did that to begin with was to be ready to join my FC's endgame group. If not for that I would never have done it at all. As of today I've been 50 for over a month now so those few levels of fate grinding didn't make a significant difference at all. In no way would it have taken another 1-3 months of dungeons to get those 4 levels. This game has extremely fast leveling.
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  3. #3
    Player
    rkpost's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Y'zamza Sazhi
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tiggy View Post
    Not true.
    If you add DoL and DoH, it take more time. For example, some days ago I spent one day farming items that I needed to craft (and I didn't earn xp because were low mobs). Sometimes I don't use my main class for days, because I'm busy with gathering, craft, helping another users or just talking wit other players.

    But I hate this game speed, it's not funny burn a game like this in that way.
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  4. #4
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by rkpost View Post
    If you add DoL and DoH, it take more time. For example, some days ago I spent one day farming items that I needed to craft (and I didn't earn xp because were low mobs). Sometimes I don't use my main class for days, because I'm busy with gathering, craft, helping another users or just talking wit other players.

    But I hate this game speed, it's not funny burn a game like this in that way.
    It's actually quite normal for people to focus on one and only one class/job. That's behavior that has been around since the beginning. Like that other person said, leveling is quick if people choose to do one thing at a time. That's not really speeding through the game, that's... just playing it. In many ways, it's actually correct to say they're doing it efficiently too. Just like it's correct to say it's efficient to level crafts alongside your class/job, so that you can make your own gear at the same time.

    It's speeding through things if you skip and ignore everything just for the purpose of hitting that max level cap. It's speeding through things if you don't give yourself a breather that you would have otherwise done (changed normal behavior/routine for the purpose of finishing something). But just the base concept of doing one thing at a time (or only one thing entirely) is not speeding through stuff.
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  5. #5
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by rkpost View Post
    If you add DoL and DoH, it take more time. For example, some days ago I spent one day farming items that I needed to craft (and I didn't earn xp because were low mobs). Sometimes I don't use my main class for days, because I'm busy with gathering, craft, helping another users or just talking wit other players.

    But I hate this game speed, it's not funny burn a game like this in that way.
    Well obviously if you do something other than leveling your primary class it will take longer. Thus why I said "If leveling is your focus you can do it very quickly without fate grinding."
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  6. #6
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tiggy View Post
    This game has extremely fast leveling.
    The game is easy and fast to level, I agree.
    But one of the main selling points that they plugged a lot, was the job system, and the fact that if you level up more than one job you can change on the fly, so if your party needs a healer, just go whm or sch, or if they need a dps or tank, you can just change with a click of a button.
    I think that's a fantastic system, but to fully utilize it you need to get all those jobs to max level.
    If leveling was too slow no one would get to experience playing the game and using the job system the way it was intended to be.
    As such I think fast leveling is a good thing.

    What they need to focus on is adding more ways to level and balancing the options so one way is not more optimal than the others (currently fates)
    Because that deters people from leveling other jobs and benifitng from one of the most unique things the game has to offer.
    (0)