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  1. #1
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by sasakusaku View Post
    You cannot be seriously comparing food to a game can you?

    One is something you must do or DIE and the other is for entertainment.
    Way to miss the point, which is to illustrate why using the size of the user base as an indicator of quality is generally a terrible idea, regardless of whether it’s a MMO, food, or any consumer goods.

    But I guess you already knew that, which I presume is the reason you conveniently skirted the part where I noted that by your logic, Candy Crush would be the best game ever.

    Let's get to the point, there is a reason why that other game got so big and still has at least 6x the subs than here (or any MMO) and one of them is not the lack of end game content; even at LAUNCH.
    There seems to be plenty of former WoW players here who disagree with your assertion that there was no lack of endgame content at launch in WoW.

    Also, you seem to be implying that WoW’s success was due to the abundance of end-game content at launch (a matter which seems to be rather disputed), when it was in fact due to a much more diverse combination of factors such as well-recognized IP, much higher accessibility for casual players compared to its contemporaries, both in game design and hardware requirements. If end-game content is what determines the success and longevity of a MMO, then EQ would still be king.

    but I think to myself…why does it have to be this way? I for one am tired of that excuse, it’s used far to often (every MMO now it seems) and there is no reason other than monetary ones why that cannot change
    I hate to break it to you, but that little reason that noted there? That’s a big one – in fact, it’s the only thing that matters. Game companies aren’t in the business to entertain you for free, they’re here to make money, nothing more, and nothing less. You can go ahead and spent $50 million and 5 years to develop your super content-rich MMO if you have the money, but good luck if you’re expecting someone else to pick up the tabs for a project like that, especially for something as risky as MMOs.
    (3)
    Last edited by Nica; 10-30-2013 at 05:30 AM.

  2. #2
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50
    More people that think vanilla WoW had "more content" in a good way. Being delayed by key quests, having to gear for resists, and oceans of trash mobs apparently = awesome endgame to these people. Sounds to me more like heavy time sinks and gated content that mmo developers couldn't get away with nowadays without having someone cry about it and compare it to a korean grinder, or call it archaic. The mmo playerbase made their own beds, and now they don't want to sleep in em.
    (2)
    Last edited by Sybreed; 10-30-2013 at 02:39 AM.

  3. #3
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    But ARR is just new and released nevermind the previous version being up for 2 years and having more content by the end that could have been relatively easily ported to the new engine that's missing and didn't get in but hey we got minions and mounts instead. But MMOs are just in their infancy right, nevermind games from 10+ years ago having more endgame and people expecting more quality and content from modern MMOs no matter how rocky their development was.

    B-b-but entitlement! B-b-but my blind love for everything Final Fantasy!
    (4)

  4. #4
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Roris View Post
    But ARR is just new and released nevermind the previous version being up for 2 years and having more content by the end that could have been relatively easily ported to the new engine that's missing and didn't get in but hey we got minions and mounts instead. But MMOs are just in their infancy right, nevermind games from 10+ years ago having more endgame and people expecting more quality and content from modern MMOs no matter how rocky their development was.

    B-b-but entitlement! B-b-but my blind love for everything Final Fantasy!
    FFXIV ARR is not new it is a re-released of a failed game. ARR has all the same content of 1.0 except a few bosses that they left out.
    (0)

  5. #5
    Player
    SnickleWhiskers's Avatar
    Join Date
    Nov 2011
    Posts
    245
    Character
    Loridion Lenchvire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Imma just drop this here http://telarapedia.gamepedia.com/Dungeon emphasizing the "Retail Launch" section.

    People need to quit defending the end game yes it is bad and stop saying it isn't.
    Stop making new threads about it you're not a snowflake.
    (0)
    Last edited by SnickleWhiskers; 10-30-2013 at 03:21 AM.

  6. #6
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by SnickleWhiskers View Post
    Imma just drop this here http://telarapedia.gamepedia.com/Dungeon emphasizing the "Retail Launch" section.

    People need to quit defending the end game yes it is bad and stop saying it isn't.
    Stop making new threads about it you're not a snowflake.
    Hardcore versions of low end dungeons hardly counts. According to that page it only had one real endgame raid. FFXIV still seems better off.
    (0)

  7. #7
    Player
    SIXTYONESIX's Avatar
    Join Date
    Nov 2012
    Posts
    41
    Character
    Broseph Smith
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SnickleWhiskers View Post
    Imma just drop this here http://telarapedia.gamepedia.com/Dungeon emphasizing the "Retail Launch" section.

    People need to quit defending the end game yes it is bad and stop saying it isn't.
    Stop making new threads about it you're not a snowflake.

    You know that all those "retail launch" dungeons were just harder versions of the same 8 you ran while leveling up, with the addition of only one raid, right? I can't be the only one that sees that.
    (1)

  8. #8
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    People are bored of end game because it takes a couple of days to get to level cap for someone who has a little more time on their hands than the adverage person. For people who have less time to waste on games they might be just getting to cap but most of these games appeal to people who like to go full-time in games so oh well lol.
    (0)

  9. #9
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The age of hardcore raiding end-game mmo's died with vanilla wow and it's not coming back.
    Todays mmo's are about housing and vanity costumes.
    Get used to it, it's here to stay.
    At least you have something to tell your grandchildren about "games were a challenge back in my day!"
    (0)


  10. #10
    Player
    rkpost's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Y'zamza Sazhi
    World
    Mateus
    Main Class
    Pugilist Lv 50
    This happens because of a lot of people play this game like a race. Without FATEs grind and play doing a bit of everything, this game takes 3 or 4 months at least to reach lvl cap.

    Ive been playing since early access, right now Im lvl 36. I do FATEs only if one appears near to me, I run dungeons, farm items, gather, craft...
    (0)

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