Quote Originally Posted by Ecks007 View Post
News Flash: PvP will be separate skills. Perhaps because of this, they will function differently.

If not, well, they have PvP in FFXI that lots of people did and did regularly, with skills that functioned the exact same way essentially. So, it can work. It might not be what you are used to, but it can work.
Why we need a separate skill? I think the root cause of this issue is the same as "Titan lag"
Client call action/animation but server decide you get hit or not. I believe it is a design flaw. They designed and tested in local network and didn't do fully test in Internet environment.