Page 3 of 23 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 229
  1. #21
    Player
    Astrix's Avatar
    Join Date
    Jul 2012
    Location
    Somewhere between here and there
    Posts
    46
    Character
    Astrix Thethird
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    I need to think more about Howling fist, but about Perfect balanse... you are right. Lets remember the game----------- In dungeons we run from one mob-pack to another and so on till the boss. If PerBal cd will be 60sec- it is to long to use it on every mob-pack, so PerBal is still the same if cd is 180sec. So, the change of PerBAl must be another... Maybe it would be better, if CD of PerBal still will be 180sec, but if used it will give 3 stack of GS? So the whole picture of using PerBal will be: monk uses PerBal only on bosses, but using will immediately give 3 stacks of GS. Good begining of boss_battle
    That idea i like! then again, with PB u can get 3GL in like 4-6secs on a boss, so it might be a lil difficult to justify it giving us GL3 straight up. but yea, i'd give my vote on that idea.
    (0)

  2. #22
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    maybe a passive like

    "Your touch of death/demolish ticks have a 10-15% chance to add a stack of greased lightning"
    (0)

  3. #23
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Astrix View Post
    That idea i like! then again, with PB u can get 3GL in like 4-6secs on a boss, so it might be a lil difficult to justify it giving us GL3 straight up. but yea, i'd give my vote on that idea.
    Lets see- now all players use PerBal only for quickly gaining GS stack: SnapPunch 2 times, DEmolish 1 time and, if you have time, to use TwSn. And then monk begin to start standart rotation. But if PerBal will give 3 stacks of GS immediately, monk can not waste time for gainig it- but use buff-time another way: to use DragKick, to use TwSn, to use anything else and before PerBal-buff is gona to fade to use SnapPunch once more to refresh GS stack
    (0)

  4. #24
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by aswedishtiger View Post
    this times 10 billion... Dragoons get to distinguish themselves from others with better DEF... why in gods name are we SO gimped in this game? I dont get it
    DRGs distinguish themselves from having high phy DEF and low mag DEF.
    BLMs and SMNs have low phy DEF and high mag DEF.
    BRDs and MNKs have mid phy DEF and mid mag DEF.

    Its balanced. Except for the fact that mag DEF is way more useful than phy DEF for DDs, which is somewhat evened out by differences in HP. If anything the only imbalance in terms of defense is MNK having more HP than BRDs (which i dont disagree with).
    (1)

  5. #25
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Why don't you just put "Make the class easier overall." That's pretty much what you're asking to be done.
    (5)

  6. #26
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    change Aotd to act like SMN's Bane skill where it spreads our ToD and Demolish, would give us a bit better AoE.
    (3)

  7. #27
    Player
    AccountBanned's Avatar
    Join Date
    Sep 2013
    Posts
    102
    Character
    Speg Tackular
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I constantly see videos of other DPS classes starting out with decent damage. Meanwhile, Monks need to work up to having a decent amount of damage and end up losing the damage when the boss disappears or it takes too long to go to another group of mobs. I've tested the damage in real fights against other monks and other classes to find out that Monks tend to be right in the middle when it comes to their DPS output in real fights. Greased lightning duration could remain untouched but the damage and/or speed increase could be increased to help out this job.

    I agree that one-ilm punch is useless and could only imagine how much more wanted a Monk would be for a party if it actually did debuff a boss.

    Perfect Balance needs to be fixed to where if you do say a dragon kick, and then twin snake and the timer runs out you don't need to restart at a twin snake but instead you're already in the proper form to do a snap punch or demolish.

    I think that Fists of Wind should make you slightly faster than it currently does to make it compete better with Fists of Fire. Also, Fists of Earth would compete better with the other two if it was 25% instead of 10%. That's not overpowered at that number and makes it a considerable ability for some fights.
    (2)

  8. #28
    Player
    AccountBanned's Avatar
    Join Date
    Sep 2013
    Posts
    102
    Character
    Speg Tackular
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Slirith View Post
    change Aotd to act like SMN's Bane skill where it spreads our ToD and Demolish, would give us a bit better AoE.
    I really like that. An area DOT would be fantastic.
    (0)

  9. #29
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    I think all it needs is a slight increase in GL duration, making them decay one at a time would make Perfect Balance far less useful. MNK damage is already really good if played well.
    (0)

  10. #30
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    If anything the only imbalance in terms of defense is MNK having more HP than BRDs (which i dont disagree with).
    Monk should be low Physical def and huge pool of HP, like warriors WITH his buff up.
    (1)

Page 3 of 23 FirstFirst 1 2 3 4 5 13 ... LastLast