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  1. #1
    Player
    Hulk_Smash's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    90
    Character
    Axe Erudite
    World
    Faerie
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Leiron View Post
    How about instead of adding more healing to Warrior, which is a band aid to an artery wound, we give Warriors better CD's that provide actual mitigation, and equivalent to Hallowed ground.
    But that would only make WAR a PAL clone. I believe the idea of WAR mitigating damage with self heals is what sets them apart from PAL, and their blocks and CD's. It is a well known fact that the current WAR heal abilities miss the mark by leaps and bounds, and that mechanic needs to be improved. The whole idea of self heals is what made me want to play WAR to begin with. If the heals were drastically increased, several of WAR's issue could be resolved.
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  2. #2
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Hulk_Smash View Post
    But that would only make WAR a PAL clone. I believe the idea of WAR mitigating damage with self heals is what sets them apart from PAL, and their blocks and CD's. It is a well known fact that the current WAR heal abilities miss the mark by leaps and bounds, and that mechanic needs to be improved. The whole idea of self heals is what made me want to play WAR to begin with. If the heals were drastically increased, several of WAR's issue could be resolved.
    Blocking alone makes Paladin better than Warrior.
    The cooldowns frankly blow Warrior out of the water entirely.
    Not only do they not promote overhealing, which is wasted healing, it doesn't require as much coordination with the healer.
    What Warrior needs is proper mitigation, it doesn't need work on a flawed mechanic.
    (1)

  3. #3
    Player
    Hulk_Smash's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    90
    Character
    Axe Erudite
    World
    Faerie
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Leiron View Post
    Blocking alone makes Paladin better than Warrior.
    What Warrior needs is proper mitigation, it doesn't need work on a flawed mechanic.
    Blocking alone does make Paladin better, but are you suggesting that the flawed mechanic of self heals shouldn't even be addressed? If not self healing, then what should WAR's mechanics be? Blocking, and pally like CD's? If thats the case, what would be the point of playing as a Warrior now, or in the future? Perhaps all WAR's should become pally's and just abandon all hope.
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