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Thread: CM AFKers

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  1. #1
    Player
    Mere's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    97
    Character
    Leisa Ley
    World
    Zalera
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by CielWulfe View Post
    It's selfish and inconvenient to the rest of the party, and could have either waited for the next run or been taken care of before you went in.
    Quote Originally Posted by nekochen View Post
    Really? Making a sandwich?... oh it gets better, Go to the store around the corner for a soda? Wait! AFK, I gotta go watch The Matrix Trilogy, brb 4 hours.
    I'm sorry you guys have so bad and stressful parties... but not everyone play like you. Our parties are relaxed, and if someone needs to AFK in the middle of the run for whatever reason, we just let them. They usually come back in a couple of minutes, some times things get complicated and might take them 10 mins or more. But it doesn't matter since the party agree to it and are having no trouble reaching the next boss or even killing it while the other guy is AFK. We get the dungeon done and everyone had a good time despite of someone being absent for half of the run.

    I guess this is all too strange to you. By your replies I can tell you have the worst time running dungeons and get angry at every little thing. I hope one day we meet on the Duty Finder so you can see what I'm talking about. Dungeons can be fun too!

    Now back to the subject: There are many ways for Vote Kick not be abused.

    Some things I can think of:

    You cannot kick after reaching certain room (for example, first boss).
    You can only kick within the first 20 minutes of the run (or any other arbitrary amount. You can tell when someone is just there to grief almost since the start of the run.)
    The person cannot be kicked until the boss' treasure has been given to someone. (Meaning, everyone has to loot and the prize has to go to someone's inventory before you can kick anyone).
    You cannot kick during a fight/boss fight.

    I also like what other people said about checking for contribution. There is a system that do just that in FATEs, so implement it over to dungeons and check how much enmity has a player generated. After reaching a certain point (like it would be for bronze or silver medal in FATEs), that person cannot be kicked. It just means that this person is doing his job regardless if the party likes him/her or not.

    Someone who is going to play and have fun should have no trouble meeting any of those criteria. Those who just want to be carried or grief would have too much work just to catch up that hopefully will find it pointless and stop behaving that way... or just be kicked.
    (0)

  2. #2
    Player
    CielWulfe's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    31
    Character
    Ciel Grayve
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mere View Post
    /snip

    No, actually, I tend to have good runs because people respect each others' time and don't waste it by going in just to sit idle.
    (0)

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