Grats on describing the essentials to the MMO genre.This isn't true at all. They are nomadic because they are looking for something new and innovative in another game. So far, nothing at all has not brought the same magic if you will that WoW and those before it brought. Most any MMO endgame nowadays is either
1) Rep Grind
2) Token Grind
3) Dungeon Grind
4) Raids are nothing amazing(uninteresting mechanics or completely bugged...see Twintania)
Once they realize this is just another WoW clone, they migrate or wait for the next popular game hoping it will be something different.
Every game has been like this, AoC, Tera, Aion, Warhammer, Rift, and quite possibly FF14 considering any meaningful difficult content isn't coming until 2.2. CT is DF which will be a joke and be completed at a max of 2 hours, still leaving people with nothing to do.
The exclusions are sandbox games which always yield a smaller player base do to the lack of "carat on a stick" syndrome.
I don't think you actually know what you are looking for in an MMO.
Last edited by Codek; 10-26-2013 at 04:21 AM.
Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.
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