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  1. #221
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Starlord View Post
    That is true, but she is referring to just having 8 characters with each a different job, gearing it up on that particular character. IMHO, in the long run will be a waste of time, sense the cap will eventually be gone. Then you have to repeat the same content on your main character.

    It's a temporary bypass that leads to doing the exact same thing on your main character when cap is eventually lifted.
    Too bad lifting the cap only happens when the gear becomes obsolete to begin with and new gear tiers appear.

    The point is you want to gear alts to do Coil Turn 4/5. Turn 5 pretty much makes AF2 mandatory.

    What's the use of lifting myth caps for ilv90 gear when you already introduced higher ilv, the alt will still be behind and impossible to catch up to your first class.
    (3)

  2. #222
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Crescent_Dusk View Post
    -snip-
    Caps normally get lifted when the game is not in it's beginning stages of launch, and there is quite a number of end-game content available. The game launch with a lack of end-game content. In their situation putting a cap to slow people down is the right choice. If there was no cap or cap by class, The dedicated players will most likely get all gear pieces, then what? Those very same players will be on the forums yelling at SE to give them more end-game content.

    Either way you put it, the results are the same in terms of people wanting something to do. If they did what some people are asking, they will have content for sometime, but after they got everything, I sure hope 2.1-2.2 will have end game that they desire.

    2.1 has Crystal tower, people with ilvl90 gear probably run it once to complete it, then it's side-burner content.

    Personally, I'd be more worried about SE giving quantity and quality end-game content, then some silly cap. If there was a good amount of end-game content to begin with, I doubt there would even BE a cap.
    (1)
    Last edited by Starlord; 10-25-2013 at 09:18 AM.

  3. #223
    Player
    Jennica's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Jennica Wennica
    World
    Hyperion
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Sylve View Post
    How horrible that you cant gear 9 jobs in a couple of months.

    How dare they create a game where gearing a Job with the best gear available takes time and dedication.

    A cap per job would be incredibly stupid, as i would no longer be able to Tank AK for Tomes to gear my Monk with, forcing me into DD queues and leaving my friends without a Tank.
    Seals per job would be equally stupid.

    If you don't like the current system, go play something else. This kind of change would be horrible.
    It doesn't take time and dedication. It takes *waiting*. You literally cannot play the game. You have to wait on a timer so you can play again, it is the fatigue system from 1.0 applied to endgame.

    And it doesn't have to be nine jobs, but you should be able to gear more than one or two before the gear becomes obsolete.
    (3)
    Last edited by Jennica; 10-25-2013 at 12:10 PM.

  4. #224
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jennica View Post
    It doesn't take time and dedication. It takes *waiting*. You literally cannot play the game. You have to wait on a timer so you can play again, it is the fatigue system from 1.0 applied to endgame.
    Bitter about a system that no longer exists? It's nowhere near like the Fatigue system - I can play the game just fine even with 300/300 currently, how am I not able to play the game just because I'm capped on Myth tomes..?
    (2)

  5. #225
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by Starlord View Post
    Caps normally get lifted when the game is not in it's beginning stages of launch, and there is quite a number of end-game content available. The game launch with a lack of end-game content. In their situation putting a cap to slow people down is the right choice. If there was no cap or cap by class, The dedicated players will most likely get all gear pieces, then what? Those very same players will be on the forums yelling at SE to give them more end-game content.

    2.1 has Crystal tower, people with ilvl90 gear probably run it once to complete it, then it's side-burner content.

    Personally, I'd be more worried about SE giving quantity and quality end-game content, then some silly cap. If there was a good amount of end-game content to begin with, I doubt there would even BE a cap.
    You put it like that.. but back in xi, limbus got lockout timer, dynamis have lockout timer
    (0)

  6. #226
    Player
    Jennica's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Jennica Wennica
    World
    Hyperion
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Tupsi View Post
    Snip
    Because the only worthwhile thing to do is blocked from access. I am a casual player so this isn't really going to affect me, I'll probably only have one main job so whatever. But these hardcore players that have a ton of time to play get their one shot at coil, and now they can craft or sit around for the rest of the week. That isn't dedication or spending time, that's just waiting for the event to become available again.
    Why should people be forced to do something other than the event they enjoy? If they want to do coil every 24 hours and they have time to gear 7 jobs they should be able to do that. Being forced to either not play at all or do something you do not enjoy is poor design. The solution on the player end is to level 7 characters. But if that is what is required, why even have the ability to change jobs?


    Quote Originally Posted by Xellos2099 View Post
    You put it like that.. but back in xi, limbus got lockout timer, dynamis have lockout timer
    And dynamis and limbus gear was good and useful for years and years, not six months when it became obsolete. Different thing entirely. Eventually XI at 75 cap had so many events, almost all of them worthwhile due to the horizontal gear progression, the lockouts were irrelevant. In this game the lockouts ruin you, because you can only collect so much gear before it is obsoleted by the next patch.
    (4)
    Last edited by Jennica; 10-25-2013 at 12:19 PM.

  7. #227
    Player
    firepixiedarien's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    90
    Character
    Jugs Ofholyness
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jennica View Post
    It doesn't take time and dedication. It takes *waiting*. You literally cannot play the game. You have to wait on a timer so you can play again, it is the fatigue system from 1.0 applied to endgame.
    This. So much this it's not even funny yo.
    (2)

  8. #228
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jennica View Post
    It doesn't take time and dedication. It takes *waiting*. You literally cannot play the game. You have to wait on a timer so you can play again, it is the fatigue system from 1.0 applied to endgame.
    Oh right. I'm sorry, i forgot SE locks your account out of the game the instant you have 300 Myth Tomes and a Coil Lockout.
    (3)

  9. #229
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sylve View Post
    Oh right. I'm sorry, i forgot SE locks your account out of the game the instant you have 300 Myth Tomes and a Coil Lockout.
    Nope, just doesn't allow you to do anything. Same thing, different presentation.

    It's a pretty arbitrary lock-out put in place to entice players to pay the higher subscription fee as I see no other reason as it just gives the game less content to partake in.
    (1)

  10. #230
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Garnatian View Post
    Nope, just doesn't allow you to do anything. Same thing, different presentation.

    It's a pretty arbitrary lock-out put in place to entice players to pay the higher subscription fee as I see no other reason as it just gives the game less content to partake in.
    And how could i forget that everything prior to reaching Coil simply ceases to exist. I must have been imagining those crafting and gathering classes, those other Jobs i haven't leveled and other such things. Totally all in my head.
    (1)

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