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Thread: A DPS Simulator

  1. #51
    Player
    pandabearcat's Avatar
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    Alizebeth Bequin
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    Brynhildr
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    Where are you placing the FR?

    Right before TTT?

    Cause I think thats the problem, the sim is doing FR ahead of IDC.
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  2. #52
    Player
    EasymodeX's Avatar
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    Lunairetic Emx
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    Midgardsormr
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    Lancer Lv 50
    It should flow like this:

    H [BFB] ID [buffed C] TT[LS]T F H TTT
    P IDC

    The FR can go anywhere between the first and second CT. I've observed that after the LS'd FT is a good spot because the FR still picks up the HT buff. The HT buff drops for the next HT attack, but HT is the weakest attack, so no tears were shed.

    When jumps are spammed (all three for sure, 2 of 3 mayyyy work), then you can just do the straight rotation and the second CT will be delayed enough to not attempt to clip.
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  3. #53
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    pandabearcat's Avatar
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    Alizebeth Bequin
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    Its hard to code in human intution for FR.

    I'm going to say to use FR when

    1. not in a combo
    2. C and/or P have just been cast.

    Its gaining dps but still clipping a lot of DoTs.
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  4. #54
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    pandabearcat's Avatar
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    Oh my god I just lost 20% dps abort abort.
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  5. #55
    Player
    EasymodeX's Avatar
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    Hmm ... that's going to be inefficient.

    How about ... when:

    - HT is up, and
    - PH is up, and
    - BFB_CD has more than 30 seconds left, and
    - BFB_CD has less than 75 seconds left, and
    - Jump CD has less than 20 seconds left, and
    - CT has less than 20 seconds left

    Hopefully that should generally narrow down the use of FR to situations where BFB has been used recently on a CT.

    I thought you were inputting a hard rotation for this exercise?
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  6. #56
    Player
    pandabearcat's Avatar
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    Alizebeth Bequin
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    Brynhildr
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    I am, but the rotation is only

    H IDC P TTT H TTT
    P IDC H TTT P TTT

    Cooldown usage is annoying, cause I'm not going to write out 80 seconds worth of filler D=

    So far I've fixed the BFB problem.

    The other problem is IR. I dunno where to put IR.

    Can you even use IR?
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  7. #57
    Player
    EasymodeX's Avatar
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    Umm, use IR the next GCD after BFB, and then on cooldown.
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  8. #58
    Player
    pandabearcat's Avatar
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    Alizebeth Bequin
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    Quote Originally Posted by EasymodeX View Post
    Umm, use IR the next GCD after BFB, and then on cooldown.
    Yes but on cooldown results in the same kind of clipping issues is the problem.

    Here's a snippet:

    Towards the end is where the overwrites happen.

    PS I simulated a 2.45 second GCD

    Code:
    [0]	: HT - Heavy Thrust - Boss -  (170)
    [122]	: BFB - Blood for Blood (traited) - Boss - 
    [245]	: ID - Impulse Drive - Boss -  (257.4)
    [367]	: IR - Internal Release - Boss - 
    [490]	: DE - Disembowel - Boss -  (471.9!)
    [612]	: PSURGE - Power Surge - Boss - 
    [735]	: CT - Chaos Thrust - Boss -  (251.68)
    [857]	: JU - Jump - Boss - (Power Surge) (471.9)
    [980]	: PH - Phlebotomize - Boss -  (267.41)
    [1102]	: LS - Leg Sweep - Boss -  (204.49)
    [1225]	: FR - Fracture - Boss -  (157.3)
    [1347]	: DFD - Dragonfire Dive - Boss -  (393.25)
    [1470]	: TT - True Thrust - Boss -  (235.95)
    [1592]	: SSD - Spineshatter Dive - Boss -  (401.12!)
    [1715]	: VT - Vorpal Thrust - Boss -  (471.9!)
    [1837]	: LSURGE - Life Surge - Boss - 
    [1867]	: IR_END - IR Ends - Boss - 
    [1960]	: FT - Full Thrust - Boss - (Life Surge) (707.85!)
    [2122]	: BFB_END - BFB (traited) Ends - Boss - 
    [2205]	: HT - Heavy Thrust - Boss -  (205.7)
    [2450]	: TT - True Thrust - Boss -  (181.5)
    [2695]	: VT - Vorpal Thrust - Boss -  (242)
    [2940]	: FT - Full Thrust - Boss -  (363)
    [2980]	: PH_END - PH Ends - Boss - 
    [3025]	: FR_END - Fracture - Boss - 
    [3185]	: PH - Phlebotomize - Boss -  (205.7)
    [3307]	: LS - Leg Sweep - Boss -  (157.3)
    [3430]	: ID - Impulse Drive - Boss -  (217.8)
    [3490]	: DE_END - DE Ends - Boss - 
    [3675]	: DE - Disembowel - Boss -  (242)
    [3735]	: CT_END - CT Ends - Boss - 
    [3920]	: CT - Chaos Thrust - Boss -  (193.6)
    [4165]	: HT - Heavy Thrust - Boss -  (205.7)
    [4410]	: TT - True Thrust - Boss -  (181.5)
    [4655]	: VT - Vorpal Thrust - Boss -  (242)
    [4900]	: FT - Full Thrust - Boss -  (363)
    [5022]	: JU - Jump - Boss -  (242)
    [5145]	: PH - Phlebotomize - Boss -  (205.7)
    [5390]	: TT - True Thrust - Boss -  (272.25!)
    [5512]	: LS - Leg Sweep - Boss -  (157.3)
    [5635]	: VT - Vorpal Thrust - Boss -  (242)
    [5880]	: FT - Full Thrust - Boss -  (363)
    [6125]	: HT - Heavy Thrust - Boss -  (205.7)
    [6247]	: INVIG - Invigorate - Boss - 
    [6370]	: ID - Impulse Drive - Boss -  (217.8)
    [6492]	: IR - Internal Release - Boss - 
    [6615]	: DE - Disembowel - Boss -  (266.2)
    [6860]	: CT - Chaos Thrust - Boss -  (290.4!)
    [7105]	: PH - Phlebotomize - Boss -  (205.7)
    [7350]	: TT - True Thrust - Boss -  (272.25!)
    [7595]	: VT - Vorpal Thrust - Boss -  (242)
    [7717]	: LS - Leg Sweep - Boss -  (235.95!)
    [7840]	: FT - Full Thrust - Boss -  (544.5!)
    [7992]	: IR_END - IR Ends - Boss - 
    [8085]	: HT - Heavy Thrust - Boss -  (205.7)
    [8330]	: TT - True Thrust - Boss -  (181.5)
    [8575]	: VT - Vorpal Thrust - Boss -  (242)
    [8697]	: LSURGE - Life Surge - Boss - 
    [8820]	: FT - Full Thrust - Boss - (Life Surge) (544.5!)
    [9065]	: PH - Phlebotomize - Boss - Cannot Overwrite! (205.7)
    [9105]	: PH_END - PH Ends - Boss - 
    [9187]	: JU - Jump - Boss -  (242)
    [9310]	: ID - Impulse Drive - Boss -  (217.8)
    [9555]	: DE - Disembowel - Boss -  (266.2)
    [9800]	: CT - Chaos Thrust - Boss - Cannot Overwrite! (193.6)
    [9860]	: CT_END - CT Ends - Boss - 
    [9922]	: LS - Leg Sweep - Boss -  (157.3)
    [10045]	: HT - Heavy Thrust - Boss -  (205.7)
    [10290]	: TT - True Thrust - Boss -  (181.5)
    [10535]	: VT - Vorpal Thrust - Boss -  (242)
    EDIT: on an unrelated note, bards get absolutely MURDERED in potency on a 6 minute fight. They are down more than 20% potency. Not sure why, though likely TP issues. Sure sucks to be a bard >.> Disregard I was drunk.
    (0)
    Last edited by pandabearcat; 10-25-2013 at 02:55 AM.

  9. #59
    Player
    EasymodeX's Avatar
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    Lunairetic Emx
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    Midgardsormr
    Main Class
    Lancer Lv 50
    Overall looks ok although for a hard rotation I would remove the early FR since you are spamming jumps at the start.

    [7105] : PH - Phlebotomize - Boss - (205.7)
    [9065] : PH - Phlebotomize - Boss - Cannot Overwrite! (205.7)
    19.6 seconds

    What assumptions are you using for when the PH dot actually applies? That shouldn't attempt to clip in general scenarios.

    Sidenote: Separately, I suppose I should do a specific test to see whether IR is relevant regarding DOT clipping (and being unable to clip). I have a suspicion that it isn't; worth testing.
    (0)

  10. #60
    Player
    pandabearcat's Avatar
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    Alizebeth Bequin
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    Brynhildr
    Main Class
    Dancer Lv 90
    I always assumed it couldn't clip, since it is a super important thing for Bards.

    If it turns out you can clip i'll remove that check.

    For now all DoTs are applied instantaneously, it would be a pain in the ass to change it now.

    Since overwrites are checked instantaneously i don't see it being a huge issue.

    Oh maybe I calculated PH duration wrong again. What is the duration supposed to be? 18 instead of 20 seconds?

    EDIT: goddammit PH lasts 18 seconds. I'm really bad at reading. Still think IR prevents clips though.
    (0)
    Last edited by pandabearcat; 10-25-2013 at 02:22 AM.

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