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  1. #1
    Player
    Allyrion's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kaedan94 View Post
    This isn't specifically directed at Scholar, but I really get confused when people say to get the +1 weapon over Myth gear. Usually the +1 relic is only a few points better than the regular relic, where Myth gear gives you twice if not three times bigger stat increases.
    For monks and dragoons, for examples (it's what I know), weapon equates to roughly 7.5 str.
    Using the monk set as an example
    The relic+1 is 2 weapon damage increase which is equivalent to 14 str. If you add the actual strength on the gear (which is an increase of 4), you get an upgrade of 18 in your main stat.

    The Melee cyclas (monk chest) compared to the darklight chest has a difference of 9 in strength.

    So the Relic+1 is twice of a main stat upgrade compared to the upgrading the chest piece. I believe all dps classes have a similar result, with the exception of bards who have lower weapon damage or something.

    Weapon damage is everything to dps.
    (1)
    Last edited by Allyrion; 10-23-2013 at 11:00 AM.

  2. #2
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Allyrion View Post
    For monks and dragoons, for examples (it's what I know), weapon equates to roughly 7.5 str.
    Using the monk set as an example
    The relic+1 is 2 weapon damage increase which is equivalent to 14 str. If you add the actual strength on the gear (which is an increase of 4), you get an upgrade of 18 in your main stat.

    The Melee cyclas (monk chest) compared to the darklight chest has a difference of 9 in strength.

    So the Relic+1 is twice of a main stat upgrade compared to the upgrading the chest piece. I believe all dps classes have a similar result, with the exception of bards who have lower weapon damage or something.

    Weapon damage is everything to dps.
    Congratulations on being incredibly tunnel visioned. Because of course STR is the only stat on gear... >.> (/sarcasm for those that have trouble detecting it).

    Protip: look at all stats on the gear. STR is not the only important stat. Crit, ACC and to a smaller extent Determination and Skill Speed. So many DPS are horrible because they don't have the ACC for CoB because "ooh, shiny weapon and MOAR DAMAGE".
    (1)
    Last edited by Kaedan94; 10-23-2013 at 12:47 PM.

  3. #3
    Player
    KikInperi's Avatar
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    Aug 2012
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Kik Inperi
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kaedan94 View Post
    Congratulations on being incredibly tunnel visioned.
    Congrats on sounding like a jerk for no reason
    (2)

  4. #4
    Player
    Allyrion's Avatar
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    Aug 2013
    Location
    Ul'dah
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    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kaedan94 View Post
    Congratulations on being incredibly tunnel visioned. Because of course STR is the only stat on gear... >.> (/sarcasm for those that have trouble detecting it).

    Protip: look at all stats on the gear. STR is not the only important stat. Crit, ACC and to a smaller extent Determination and Skill Speed. So many DPS are horrible because they don't have the ACC for CoB because "ooh, shiny weapon and MOAR DAMAGE".
    The irony here is you can't comprehend why I didn't include the other stats.
    Strength/Intelligence is the base upgrade of the item level budget. The secondary stats and values for them all change depending on the set and the job. There is no way to make a general comparison because all the stats are valued differently and are different on each set.

    To further complicate the matter, most classes aren't even sure what those stat values are because further testing is needed to establish their returns. The only exception being Acc, which you should get on your other pieces anyway. I'm full darklight and I'm way overcapped on ACC because I wasn't willing to pay for any gryphonskin alternatives.

    If you are truly min-maxing, you want the MINIMAL accuracy after you reach the cap. You want to reach the point and then have no more accuracy, since its value is then 0. You would not give up weapon damage (the strongest dps stat) for a stat that turns to 0 and you can cap on other pieces of gear.

    Maybe other sets don't over-cap as much as the monk, but you should be able to get it even if you have to eat ACC food.
    When you're talking about twice the STR in comparison, no other stats can make up for it since they're on the same item level budget.
    Do you understand? You're getting double the strength and the same budget for the other stats.
    A weapon upgrade is like upgrading to a level 100 armor piece that has the same the secondary stats of a level 90 piece.

    IN FACT, the monk piece has +4 acc and +2 SS compared to the 90 chest. It is better in EVERY WAY except M. Def and Def.

    Do I need to draw a side by side comparison with the stat values, including acc as the most valuable assuming you're uncapped?
    Even if the relic didn't have more acc, it would not matter. You can acc cap with other gear. The relic is always the most efficient spending of myth unless you're a bard/tank/healer.
    In which case, I couldn't tell you.
    Someone being too retarded to ACC cap before coil doesn't change this.

    Either you knew all and you just couldn't think for a second because you have a superiority complex.
    Or you didn't, and you're bad.
    (1)