Critical Hit Rate is weighted at 1 and Skill Speed at .5
Once there is a better formula for how Skill Speed reduces GCD that may change, but not by enough to change the overall result
(I was told 100ss for .1gcd and 100 crit for 8% crit)
Critical Hit Rate is weighted at 1 and Skill Speed at .5
Once there is a better formula for how Skill Speed reduces GCD that may change, but not by enough to change the overall result
(I was told 100ss for .1gcd and 100 crit for 8% crit)



I can attest to that being true for SS, or at least close to it. It's more easily testable than crit considering you can just check the recast timer after increase. My test was with Selene. You can measure the increase in SS and the change in recast to get a decent formula.
Crit is obviously harder to measure.
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