Quote Originally Posted by glen7187 View Post
My question would be, can these ideas solve the static vs scale problem? From what I've been reading on the forums, the only real problem is that WAR can't scale mitigate the incoming damage like a PLD can. So when they have content where things hit very very hard, will these ideas help to mitigate those kinds of hits?
At least if SE move 15% heal bonus to Defiance, than Inner Beast and other WAR skills become much stable. In the past Hachiko testified that Inner Beast become useless with massive DPS; because of wrath stack dropped after using IB, witch means WAR lost heal bonus, efficiency of IB Burst scale DOWN with monster DPS(or healer HPS). Same thing happen to Unchained and Steel Cyclone, than that make both 2 skills totally worthless.

SE definitely need to do something with Defiance and Wrath. But this fix will increase WAR static mitigation super high (and still not scale!). I can't imagine how to fix WAR properly.