Quote Originally Posted by Hachiko View Post
The food buffs are already so small as to be nearly insignificant. The only real difference is the extra vit provided, and that's really only important for the tanks.
And people wonder why they can't clear the "hard" content in this game. *rolls eyes*

I do believe HQ food should persist through death, however. To compare to ToR--normal stims lose their effect after death, but the higher quality (within a specific tier) stims persist through death for their full duration. It not only promotes the usage of stims(food), but also adds value to a higher quality item over its lower quality counterpart. If HQ persists through death, that will add incentive for culinarians to actually sit and craft the HQ rather than quick-synthing for bulk.