Quote Originally Posted by CardeaC View Post
I still favor my original idea, but maybe decrease the cooldown and up the percentage of max health the shield is up. Having a 5000 damage shield once a minute would be a solid addition to our "cooldown suite."

Perhaps 75% of max health as a shield, on a 60 or 80 second cooldown.
I don't have any tank class yet, I just enjoy this kind of discussion, so please forgive my ignorance - but wouldn't a 75% shield be basically as effective as a Paladin's invulnerability? With their damage mitigation, I don't think they'd be taking much more than 5000 damage over the duration of that ability, and to have that short of a cooldown seems a tad crazy :O Then again though, 5000 mitigated damage on a PLD would be a crap ton more unmitigated on a WAR. Still, 120s or so seems appropriate.