Quote Originally Posted by AppleGrocer View Post
With the infamous "Yoshi says Warriors need to l2p" and the newest Dev letter in mind, it appears that the "correct" way to play warriors is to have 5 stacks of wrath up whenever a healer would need to heal you by timing Wrath expenditure after incoming heals.
The "correct" way of playing WAR is flawed because it requires close to perfect execution on healers' part and WAR simply doesn't have the preemptive cool-downs needed to survive more than "possibly" a few large spikes like PLD can (ToB is WAR's only worthwile preemptive CD; it has a 10 sec. duration and 2min. cool-down); timing is too crucial with this particular style and reduces the ability Inner Beast (IB) to an after-thought more than a reactive death-defying clutch.

I'm not sure whether IB was ever intended to be as strong as it is now, but this is how the community has viewed it (and understandably so with what it's capable of) and it is arguably WAR's strongest tanking ability. If increased healing (through Wrath) was supposed to be WAR's boon, it sure fell flat on it's face considering that with it active at full stacks it's still much weaker than PLD's passive Shield Oath (there's math everywhere showing how much healing one requires over the other).