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  1. #21
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Mysteltain View Post
    -snip-
    i like them as well, gives the dungeon a little more substance without being too hard.

    I'm also glad about the CM changes, it still seems like its being used for speed runs, but it's definitely slowed down a bit due to the changes in mob locations. it shouldn't be a speedrun dungeon in the first place.
    (0)

  2. #22
    Player
    CalvatE's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Lil Muffins
    World
    Tonberry
    Main Class
    Conjurer Lv 63
    Has the golem summon rate increased for the first boss of AK?

    I'm not sure if the party I did just had bad DPS or not, but it seemed as if straight off the bat there was golems - and after about 20 seconds of them being downed another one was up again.
    (0)

  3. #23
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by saber_alter View Post
    I'm also glad about the CM changes, it still seems like its being used for speed runs, but it's definitely slowed down a bit due to the changes in mob locations. it shouldn't be a speedrun dungeon in the first place.
    So they made it necessary to kill a few packs of mobs (the ones in front of the first and second boss), both of which are easily AoEed down in under a min. The only other mobs that where skipped where the two by the chest which you can run infront of and not agro (if timed with the magitecs path) or just grabbed and pulling into the pack with the vangaurd (and AoE with them for no added time). Quick pulls and AoEs by the pumps make it about the same time as before also. If tanks are organized with how to do the pulling to the cannons at the end the minor changes there also have no added time. CM is only 3-4 min longer and your rewarded with a few thousand gil for the extra time.

    The only time there is a significant difference in time now is if you get an AFKer, as more mobs to kill with less people is more noticeable.
    (0)

  4. #24
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by CalvatE View Post
    Has the golem summon rate increased for the first boss of AK?

    I'm not sure if the party I did just had bad DPS or not, but it seemed as if straight off the bat there was golems - and after about 20 seconds of them being downed another one was up again.
    Most likely your DPS. The fastest I have done it, we only get 1 spawn plus the middle guy. The slowest... well... we get a lot... to the point where the healer has trouble keeping up. Just because they are wearing good gear doesn't mean they know how to DPS properly
    (0)

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