Yeah, I'm really liking the WP changes, too. I ran it a lot pre-2.05 just because I preferred the atmosphere to dungeons like CM and AK. Nobody was in a rush (well, no more a rush than necessary when you're being hunted, haha), and I while I did run with new players from time to time, no one was ever rude or obnoxious when somebody messed up. We usually had a good laugh, fixed the mistake, and got on to the next part. It was actually funny on my first 2.05 run, when the healer didn't notice the new mechanic and kept trying to open the gates at the end for about a minute without the oil, haha! The Stalker was practically on top of us when we killed the right Tonberry and got through.

Hopefully none of that changes now that it drops myth tomes. After running it over twenty times and never having the group break up or fail to complete it, I'd hate to see some of the first groups I join in DF resemble those in AK or CM.