Results 1 to 10 of 20

Hybrid View

  1. #1
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by xyaie View Post
    True strike is also higher damage (Something like 13 more potency accounting for crit) and 10 less tp than twin snake.
    You also need a lot of skill speed for twin snakes not to fall off using true strike in the rotation.
    (0)

  2. #2
    Player
    xyaie's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Character
    Seyon Masters
    World
    Adamantoise
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Subucnimorning View Post
    You also need a lot of skill speed for twin snakes not to fall off using true strike in the rotation.
    oddly enough.. i never noticed it was 12 and not 15 like DK.
    that being said with all but 4 pieces of darklight i have 450 skill speed and a 2.03s GCD when im rolling. my buff never actually goes away, although it should technically be gone for .09 seconds, perhaps too short for my client to notice? or not measurable with the naked eye. at worst, your comparing the 3rd twin snakes (140 potency) not getting the 10% damage buff (~14 potency you'd lose) vs true strike replacing the middle (~168.3 potency counting the crit buff and twin snakes buff, less the 154 you'd already have makes a 14.3 potency gain) would leave it still being a (given negligible) increase even if the buff fell off. The bigger increase would be the 10 less potency cost.


    Now, this would be in a tank and spank fight with a boss who never turned and never left, which would make the 10 tp worth more (if a boss leaves often TP should never be a real problem). But the added difficulty would most likely not be worth the negligible increase in performance.

    Quote Originally Posted by pandabearcat View Post
    Is it ever worth it to true strike?

    Why don't I just bootshine, then double filler (or single filler, depending on SSpeed) with thrust, then go right back to TS -> SP?
    I did a good bit of theorycrafting for a dragoon, but ive only been a 50 monk for like a week. I imagine someone has already done the math on this one? otherwise it shouldnt be too difficult. #1 thing i could see if that being a considerably high TP costing rotation
    (0)
    Last edited by xyaie; 10-17-2013 at 01:16 AM.

  3. #3
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by xyaie View Post
    i have 450 skill speed and a 2.03s GCD when im rolling.
    Aha, getting an exact # was on my to-do list. I had slightly overestimated the skill speed effect of GL. It seems to be:

    Final GCD = (GCD - SS/1000) * (1 - GL_stacks * 0.05)
    (0)

  4. #4
    Player
    Naalya-Deix's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Naalya Deix
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by EasymodeX View Post
    Aha, getting an exact # was on my to-do list. I had slightly overestimated the skill speed effect of GL. It seems to be:

    Final GCD = (GCD - SS/1000) * (1 - GL_stacks * 0.05)

    Huh ? Don't understand your formula, you're telling that the part (GCD - SS / 1000) would be :
    2.5 - say 450 SS / 1000 ?

    That would be 2.0x already GCD without any stack of GL lol. Am I understanding right what you are telling ?
    (0)

    UFROG - FFXIV : ARR
    http://www.ufrog.fr/ff14/

  5. #5
    Player
    Naalya-Deix's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Naalya Deix
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Subucnimorning View Post
    You also need a lot of skill speed for twin snakes not to fall off using true strike in the rotation.

    Right, but True Strike is worth considering even with say 2.10 sec GCD (easy to reach).

    In order not to have 0 DPS loss from Twin snakes buff you have to get to the point of 2 sec GCD, which is reached with a lot of SS indeed, in fact too much and it will be never reachable right now (unless you're a dumbass who gimps his det / crit) : 500 +. There is a stair curve for many stats and Skill Speed is worth having till 2.10 GCD in fact.

    BUT, this is loss only FROM Twin snakes, if you want the total loss or the total gain, you have to delta with true strike while considering the number of cycles you don't have twin snake buff with GCD = X.

    Considering my 2.10 GCD, which is easily reachable even with our BiS (full det / crit), there will be 0.10 cycle without the buff.

    1 cycle = 2.10 * 3 [modulo gcd out of our cycle]
    0.10 = 0.10 * 2.10 * 3 ~ 0.63 sec

    H1 : DoTs are snapshotted during application only
    H2 : attack speed is pretty damn low = 2.7 sec with R+1

    1 GCD = 2.10
    1) 2.10 / 0.63 = 3.33 => every 3 twin snakes loss, so every 6 cycle in fact (!), you'll lose one GCD at least with * 1.10 bonus damage which is for the best 180 potency * 0.10 = 18 potency loss every 5/6 cycles

    2) 2.7 / 0.63 = 4.2 => every 4 twin snakes loss, so every 7/8 cycle in fact (!), you'll lose an AA with * 1.10 bonus damage. Which is in at best 150 * 0.10 potency = 15 potency loss every 7/8 cycle.

    Meanwhile, you'll do :
    1) 3 True strike which is compared to twin snakes (both are under previous twin snake buff) : (150 potency - 140 potency) * 3 = 30 potency damage bonus
    2) Nothing

    Finally, Twin snake versus True strike is :
    - 18 + 15 = 33 potency bonus for Twin
    - 30 potency bonus for True Strike

    So yeah, Twin Snakes with this GCD (which is our Cap to go since 2.0 is not reachable) is better of 3 potency but don't forget it has a 5% crit bonus and with higher crit and IR activated, you'd rather do True Strike every 2 cycles UNLESS you used GCD for DoTs. In fact, when I'm using DoTs, I stick with flank rotation for the next cycle.

    [From BC5 Monk]
    (0)
    Last edited by Naalya-Deix; 10-17-2013 at 02:12 AM.

    UFROG - FFXIV : ARR
    http://www.ufrog.fr/ff14/