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Thread: Be brave

  1. #41
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    Neptune's Avatar
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    Quote Originally Posted by Leeloo View Post
    As was previously mentioned, a decent amount(not all) of those review complaints are old news, have been fixed, will be fixed, or were just wrong.
    Leeloo, none of the criticisms I cited are above low priority for the dev team. And just because you literally read about before doesn't make it old news. It's hot, fresh news because it remains a huge problem. Most of those criticisms are not even mentioned by the dev team at all. You are probably just thinking of things like "examination of an auction house system". You probably remember stuff like that and think of it as being addressed. However, if you look closer no progress has been made on those low priority issues, and most remain unaddressed.

    Amsai there's no need to white knight. You are preaching to the choir.
    (0)

  2. #42
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    Rentahamster's Avatar
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    Quote Originally Posted by Neptune View Post
    Thank you rentahamster. You have argued your position well. /bow It's true that a lot of the reviewers had criticism of the story, but that should tell you something - there was a story to criticize. I see that you didn't play CoP. I make the opposite conclusion from you, that there is no reason NOT to think FFXIV would follow in CoP's footsteps as a storyline driven game. Cutscenes and story development are central to FFXI's missions and the same appears to be the case in FFXIV so far.
    Let's think about this. These reviews came out around October 11. By the time October 11 came around, I was only rank 25, that's not nearly enough time to experience a significant amount of story material. They thought the cutscenes were nice, yes, but given more time with the game, they would have inevitably realized that the story in the game is total crap.

    Quote Originally Posted by Neptune View Post
    You still haven't really mentioned anything about my OP - do you support the dev team's decision to ignore the launch criticism by placing those issues at a low priority?
    You mean your assertation that they are fixing the only thing that was praiseworthy? There was hardly anything that was praiseworthy about the game. What the new team is doing is taking the seeds of inspiration from the old FF14 and remaking it into a game that is better. Whatever the old team's goals and aspirations were, they screwed it up totally and YoshiP is doing his best to fix the mess.
    (5)

  3. #43
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    Meh.

    Just let them redevelop the game into the ground and watch from the sidelines, laughing.
    (0)

  4. #44
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    Rapture is soon anyways. Looks like this game won't be a success. BWAHAHAHAHA!

    j/k
    (0)

  5. #45
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    Quote Originally Posted by Rentahamster View Post
    Let's think about this. These reviews came out around October 11. By the time October 11 came around, I was only rank 25, that's not nearly enough time to experience a significant amount of story material. They thought the cutscenes were nice, yes, but given more time with the game, they would have inevitably realized that the story in the game is total crap.


    You mean your assertation that they are fixing the only thing that was praiseworthy? There was hardly anything that was praiseworthy about the game. What the new team is doing is taking the seeds of inspiration from the old FF14 and remaking it into a game that is better. Whatever the old team's goals and aspirations were, they screwed it up totally and YoshiP is doing his best to fix the mess.
    Why did you bring up that the story was crap?

    Quote Originally Posted by Xzen View Post
    Rapture is soon anyways. Looks like this game won't be a success. BWAHAHAHAHA!

    j/k
    lol yeah. enjoy it while you can saturday!
    (0)

  6. #46
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    SuzakuCMX's Avatar
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    No thank you. Two failed risks would absolutely kill the game. The dev team is doing the right thing right now and making it so that the game is actually enjoyable before they start to do "experimental" "individual" "innovative" things like Tanaka did.

    You seem completely blind to the fact that 90% of the game was crap when it was released. Tanaka's vision was nothing but a vision (for Rentahamster: the vision is non-existent in the game right now, but if you look at the original Final Fantasy XIV site, it gives you a good idea of what everyone was expecting. At any rate he was in charge of scheduling as the producer, so all of those who say "HE WAS PRESSURED BY UPPERS TO RELEASE IT TOO SOON" it was his damn job to tell them IT'S NOT READY YET...the director was some dude who worked on FFXI and presumably he had a large hand in releasing the game as crappy as it was as well).

    And now I forget why I was posting

    EDIT: Why aren't Tracks 1 and 2 in the actual game? They're from the character select/creation screens I wish they were in the actual game.
    (1)
    Last edited by SuzakuCMX; 05-21-2011 at 04:53 PM.

    Peach Parfait/Khulan Angura on Gilgamesh

  7. #47
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    EdenArchangel's Avatar
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    Quote Originally Posted by SuzakuCMX View Post
    EDIT: Why aren't Tracks 1 and 2 in the actual game? They're from the character select/creation screens I wish they were in the actual game.
    Agreed -- the "March" theme from XI still stirs up a slew of emotions for me.
    (0)

  8. #48
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    whoopeeragon's Avatar
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    Quote Originally Posted by EdenArchangel View Post
    Agreed -- the "March" theme from XI still stirs up a slew of emotions for me.
    Oh, track 2 plays in-game, just take the ferry from Thanalan to Limsa Lominsa. It plays then....or at least it did for me.

    What I really want is track 3....I love that track. WHERE DO I FIND IT????

    Aside from that, back on topic:

    I thought the Armoury system was only being streamlined, not totally destroyed and gone. The Job system will only be an additional layer; we still get our freedom to be what we want to be. At least, that's how I view it. The basis of the armoury system allowing freedom still won't be changed, unless they're changing it so you can't assign any other skills of other classes when you're in another class. In a Job, yes, it'll make sense to limit what you can assign, seeing as it's a more succinct profession, but as I see it, the CLASSES won't have their freedom changed.

    But yes....this is what you get when the developers listen to the player-base. Armoury system may have been popular with the reviewers, but you look at the playerbase.... -looks at general discussion board with scores of topics on hating the armoury system-

    The graphics....it seems like a double-edged sword. Perhaps some reviewers like it, or not, but it's one thing Yoshi-P will probably won't extensively manipulate. Mounts? -looks at the very bottom of the table in the latest letter-

    Although, yes, there are issues that perhaps have not been even remarked on, such as the actions in battle, sheathing/unsheathing, pausing at troublesome times to cast/buff etc.

    I can remark on more stuff, but it'll mostly turn into a hate-hate or flame-flame war with some people, so I'll rather keep it in.

    The developers can't really do anything about it....they do one thing, the playerbase readies the uninstall click. They do another thing, the reviewers bombard the game with hate, and some of the playerbase click the button. It almost seems like a lose-lose situation for them, in terms of this forum's views anyhow.
    (0)

  9. #49
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    Shai's Avatar
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    This is also a good indication of Tanaka's vision. Keep in mind everything listed was likely to have been implemented by Feb or March.

    http://lodestone.finalfantasyxiv.com...f018ec5fb504d2

    When I ask myself "Would I rather have that list above? or would I rather have a new battle system?" I lean on the things in that article, and I know those things aren't thrown away but I would rather have a mail system now.

    Also ask yourself, "What's the new battle system going to be like?"
    I'd love to hear some of your answers.
    The entire implementation of everything this game needs has been put on hold for this new battle system.
    If someone asked me to describe what it will be like because they are interested in returning, my answer would be very limited.
    (4)

  10. #50
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    Nayt's Avatar
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    I lie giddy at night thinking about the upcoming battle system revisions.

    I love the direction Yoshida is bringing the game and I am in no way sad to see that Tanaka is no longer with us. With each change implemented I enjoy the game that much more.

    Sure, I am a hardened ffxi veteran and there are those who flame based on the idea that this isn't ffxi-2 and anyone who loved it should just go back to the old game, but having played xi that doesn't exclude me from getting a say in what I want in ffxiv.

    I never cared what critics and game reviewers wrote about games. They're all to often awfully theoretical and structurized in their approach while judging a game.
    (1)

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