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  1. #1
    Player
    Ava's Avatar
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    Ava Faye
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    Excalibur
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    White Mage Lv 90
    Quote Originally Posted by Tsuga View Post
    Your Logic makes no sense at all. Let's change the whole AP system just because you don't like pressing a button to use AoE (which you would have to do anyway if it were on your bar, you'd just be pressing "2" instead of "z" on a keyboard). It is unintuitive to change the toggle system, and only serves to complicate a system that makes perfect sense.
    No, let's change the AP system because it says so specifically in Yoshi-P's letter. While we're changing it, we can consider enhancements such as removing the toggle.

    You argue that removing the toggle fixes nothing at all, and is utterly pointless. I'll argue that balancing a system where everything can be AOE'd is impossible. You argue that you use a lot of strategy in your gameplay toggling in and out of AOE. I'll argue that, as a healer, you never turn off AOE because there is utterly no need to. There is no penalty or anything. The only time I ever toggle it off is when I have to debuff mobs, but even then you really don't have to considering most content (leves and behests) are fighting against packs of mobs, and with the long recast times you pretty much have to aoe your debuffs.

    So really, what are you trying to say? Clearly we all play differently - and that's good. But that doesn't change that this system is a failed experiment. I want them to change it because of that, not because every other MMO does it. If I wanted to play *insert generic MMO* I'd go play WoW or Rift, not FFXIV.
    (0)

  2. #2
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    Reika's Avatar
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    Reika Shadowheart
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    Armorer Lv 80
    Quote Originally Posted by Ava View Post
    No, let's change the AP system because it says so specifically in Yoshi-P's letter. While we're changing it, we can consider enhancements such as removing the toggle.

    You argue that removing the toggle fixes nothing at all, and is utterly pointless. I'll argue that balancing a system where everything can be AOE'd is impossible. You argue that you use a lot of strategy in your gameplay toggling in and out of AOE. I'll argue that, as a healer, you never turn off AOE because there is utterly no need to. There is no penalty or anything. The only time I ever toggle it off is when I have to debuff mobs, but even then you really don't have to considering most content (leves and behests) are fighting against packs of mobs, and with the long recast times you pretty much have to aoe your debuffs.

    So really, what are you trying to say? Clearly we all play differently - and that's good. But that doesn't change that this system is a failed experiment. I want them to change it because of that, not because every other MMO does it. If I wanted to play *insert generic MMO* I'd go play WoW or Rift, not FFXIV.
    Which letter would that be?
    (0)

  3. #3
    Player
    Ava's Avatar
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    Quote Originally Posted by Reika View Post
    Which letter would that be?
    http://forum.square-enix.com/ffxiv/threads/11012

    -NEW-
    Action bar and other GUI revision based on the introduction of auto-attack
    This one implies they may adjust how many bars are displayed on the screen at a time or adjust how the buttons work. (UI changes to the action bar itself)

    -NEW-
    Reexamination of requirements for setting actions
    Implies they are redoing AP requirements across the board so the transition into a job system is smoother.
    (0)

  4. #4
    Player
    Reika's Avatar
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    That doesnt mean they are redoing AP requirements. The part right next to it matters to.

    -NEW-
    Implement the default setting of class-specific actions when playing as that class, and define conditions for setting the actions of other classes.

    =/= redoing AP system. Most likely means less Cross class abilities. And it was said in the battle blueprint that skills your your class will automatically be equipped first.

    However if they reduce AP costs of mage spells, that would be good, since like i said, you can never equip all of your spells or abilities as a mage.
    (0)
    Last edited by Reika; 05-23-2011 at 10:55 PM.

  5. #5
    Player
    Ava's Avatar
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    Quote Originally Posted by Reika View Post
    That doesnt mean they are redoing AP requirements. The part right next to it matters to.

    -NEW-
    Implement the default setting of class-specific actions when playing as that class, and define conditions for setting the actions of other classes.

    =/= redoing AP system. Most likely means less Cross class abilities. And it was said in the battle blueprint that skills your your class will automatically be equipped first.

    However if they reduce AP costs of mage spells, that would be good, since like i said, you can never equip all of your spells or abilities as a mage.
    I would disagree with you on that. First, the first quote in my post is much closer to what your idea of the second quote is. The first quote implies some kind of changes with the bar themselves, UI elements. Automatically equipping actions, I would argue, is a UI thing.

    The second quote mentions equipping actions specifically. Yes, they may not currently intend to change the way they work entirely but there are plenty of other sections of the letter that discuss balancing spells and abilities across the board, and having to change some so that they work nicer with the new systems. It's speculation, since honestly, everything is speculation. The point is, they are re examining the systems surrounding Actions, Action Points, and the Action Bar. What they decide to do, nobody knows. But we know they're at least looking at them and intend to do something with them.

    Also, why do people feel like they need to equip everything? =/ Isn't that the purpose of Action Points? So you have to decide what is absolutely most important and equip only those? So many lazy people playing this game.

    In FFXIV: time = hardcore, but decision making = wrong idea. We're doomed if SE feels that way, too.
    (0)

  6. #6
    Player
    Reika's Avatar
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    They never specifically said anything about action points tho... it is absolute speculation, and hope, since it coincides with your desires to have separate spells for Aoe.

    But the aoe toggle is gonna stay. they are increasing the enmity generation and MP cost of aoe cast spells.
    (0)
    Last edited by Reika; 05-24-2011 at 03:49 AM.

  7. #7
    Player
    Tsuga's Avatar
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    Tsuga Lem
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    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by Ava View Post
    No, let's change the AP system because it says so specifically in Yoshi-P's letter. While we're changing it, we can consider enhancements such as removing the toggle.

    You argue that removing the toggle fixes nothing at all, and is utterly pointless. I'll argue that balancing a system where everything can be AOE'd is impossible. You argue that you use a lot of strategy in your gameplay toggling in and out of AOE. I'll argue that, as a healer, you never turn off AOE because there is utterly no need to. There is no penalty or anything. The only time I ever toggle it off is when I have to debuff mobs, but even then you really don't have to considering most content (leves and behests) are fighting against packs of mobs, and with the long recast times you pretty much have to aoe your debuffs.

    So really, what are you trying to say? Clearly we all play differently - and that's good. But that doesn't change that this system is a failed experiment. I want them to change it because of that, not because every other MMO does it. If I wanted to play *insert generic MMO* I'd go play WoW or Rift, not FFXIV.
    What you're saying has absolutely nothing to do with AoE toggle, and more to do with MP and hate management, both of which are being tweaked according to the battle blueprint and the LFTP X.

    I agree, there is no need to switch from AoE on cures, but that would be solved by increasing hate/MP costs caused by AoE, NOT by getting rid of toggle. AGAIN, my point about changing AoE toggling to a -ga skill (ala FFXI) is utterly pointless, and only serves to complicate a simpler system than we had back in XI.

    So please, tell me again how AoE toggling has failed. You can't, because it hasn't failed at all. It does the same thing having -ga spells would do, without taking up skill slots. Again, the ONLY problems you keep highlighting have nothing to do with toggle.
    (2)
    Last edited by Tsuga; 05-21-2011 at 07:45 AM.

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