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  1. #1
    Player
    Join Date
    Mar 2011
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    Ul'Dah
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    678
    I agree with this notion. Remove the AOE toggle and make certain spells AOE and others single target. You had it right with FFXI... why would you change that?
    (0)

  2. #2
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I want to get rid of the toggle, but I don't want separate spells. Even if they were 1/2 the action cost it would flood your action bar. Instead, you should be able to toggle aoe at the most once per fight. Like a /command or something. The prompt is the real problem.
    (0)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I'd prefer if offensive and defensive magic were toggled separately.
    (4)

  4. #4
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Rentahamster View Post
    I'd prefer if offensive and defensive magic were toggled separately.
    I agree, again. I pretty much always want AoE Protect, Shell, Stoneskin, Cure, etc. There is no "curse" in the game yet so there's no reason not to have Cure AoE'd full time. There is a reason not to have nukes AoE'd all the time and with the action slot costs as they are it would be ridiculous to add separate spells just for AoE. If you're talking about removing action slot costs then that's a whole different topic, but I'm not for that either as it would probably turn into a generic linear RPG leveling system anyways.

    I prefer the flexibility of the game. Anything that hinders that is a mistake in my opinion. Adding a widget for keyboard/mouse users or just keeping AoE toggles separate for offensive and defensive magic is a much more elegant solution than getting rid of action slot costs and adding separate AoE spells.
    (2)

  5. #5
    Player

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    Mar 2011
    Location
    Uldah
    Posts
    362
    With AP costs? No way.
    (0)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  6. #6
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ApplePie View Post
    With AP costs? No way.
    For all we know, they could do away with AP costs with the battle system changes. Or alter how they function entirely. The entire system is up in the air until the announcements next week.
    (0)

  7. #7
    Player
    Moiren's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    141
    Character
    Moiren Houl
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    As a mage, I like the fact FFXIV allows us to AoE everything.

    What I dont like? The fact the widget is not always shown. So, example, if I wanna make a Sleep macro (instead than selecting it from Action Bar), right now I have to do 2 of them: one with AoE ON and one with AoE off.

    Solution? Make widget visible even for macros or, even better, make it visible fulltime.
    (0)
    The best things in life are always free...~


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  8. #8
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Umm teh same button you use to toggle aoe is the button you use to initialize Battle Regimens...what are you talking about? O.o
    (1)

  9. #9
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by MewMewMeow View Post
    I do not agree with OP, I have the xbox 360 controller [wired USB] for the PC. It works great! my X button does AOE Toggle, Emote list and battle regimen it does not take up a whole button by its self. Please leave AOE widget how it is. The controller and button assignments is perfect imo.
    Quote Originally Posted by Irana View Post
    Umm teh same button you use to toggle aoe is the button you use to initialize Battle Regimens...what are you talking about? O.o
    Just re-posting these posts since some posters in this thread seem to be completely ignoring the blatantly erroneous concern of the OP in their "moar FFXI in XIV" campaign. In addition, I will also add to the voice of reason and confirm I also have no trouble with the AOE toggle button taking up space as the button functions perfectly fine in its other uses when not selecting a spell on your hot bar.

    Situation as described by OP is false and a non-issue. This thread should be renamed to: Mages are OP so please remove AOE toggle. Or if you prefer: I liked FFXI, so please make spells just like that game. Call a spade a spade.

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Wynn View Post
    Just re-posting these posts since some posters in this thread seem to be completely ignoring the blatantly erroneous concern of the OP in their "moar FFXI in XIV" campaign. In addition, I will also add to the voice of reason and confirm I also have no trouble with the AOE toggle button taking up space as the button functions perfectly fine in its other uses when not selecting a spell on your hot bar.

    Situation as described by OP is false and a non-issue. This thread should be renamed to: Mages are OP so please remove AOE toggle. Or if you prefer: I liked FFXI, so please make spells just like that game. Call a spade a spade.
    I believe it should be called "AoE spam makes playing mage classes completely mindless". Who cares about the button? AoE spells with no real MP or enmity consequences. So DEEP.
    (0)

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