No. Summoners are great I think. Bane just needs to be fixed. The range should be larger
No. Summoners are great I think. Bane just needs to be fixed. The range should be larger
Yes - Ideas listed here. http://forum.square-enix.com/ffxiv/t...59#post1425259
Votes updated again.
Just want to say that I think this job's gameplay is rather entertaining and quite efficient. Neither of those though, are reasons we are voting Yes. The reason we vote yes is because the gameplay is not a SMNR.
first off... our SMN still doesn't do even 30% of our total damage. Aside from the decrease in damage output, our gameplay is not effected at all by our summon being out. There is nothing we would do differently (aside from cast contagion once every few mobs or minute) if we didn't have a summon. We would still have practically the EXACT SAME ROTATION. Does this not seem a bit sad for a class that is named after it's summon?!? This is the core defect in this job that needs to be reworked.
No.
I really like Summoner the way it is.
No. /char 10
可愛い悪魔
POLL
Can topic title not be edited?
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No. I like the class the way it is. The Egis just need to be bigger. :3

No by a landslide.
You don't like it? Don't play it. Don't try to ruin others' fun just because you're not happy.
Yes please![]()
YES
Would rather it was more pet focuses, less damage over time and more flat damage. I love pet classes but don't enjoy ignoring my pet to watch dots.

NO
Because I already satisfied by how they already framed as a caster
nice DoT that doesn't OP but still reliable if needed to kill fast. Fester and other skills can make him busy other than doing watching DoTs count down.
My main job is bard, my partner in crime is a summoner, so I understand him well.
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