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Thread: The Monk Temple

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  1. #1
    Player
    kajii_'s Avatar
    Join Date
    Oct 2012
    Posts
    8
    Character
    Najm Qamar
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by KaosPrimeZero View Post
    PB opening
    DK > SP > SP > SP > IR > DM > FR > ToD (will give GL3)


    1. Open Behind - (skipped if opening with PB) Only start with this if you have GL3 and not opening with PB)
    BS > TS > IR > DM > Frac > ToD

    The rest are assuming you have GL3

    2. Flank
    DK > TwS > SP (If you don't have GL3, you can repeat this 3 times to get it.)
    3. Behind
    ID > ID > BS > TS > Flank SP
    4. Flank
    DK > TwS > DM > SP
    5. Behind
    ID > ID > BS > TS > Flank SP
    6. Flank
    DK > TwS > SP
    7. Behind (stage 1 repeat)
    ID > ID > BS > TS > IR > DM > Frac > ToD
    Is this the optimal MNK rotation? I haven't touched my MNK since 1.0 so I'm lost on how to play it.
    (0)

  2. #2
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by kajii_ View Post
    Is this the optimal MNK rotation? I haven't touched my MNK since 1.0 so I'm lost on how to play it.
    I was in the same boat. This i feel is optimal for boss fights. For trash mobs, remove all DoT's so Demolish, Fracture and Touch of death. If you really want to add 1 DoT then make it demolish as it completes the GL rotation.
    (0)