It is not playing perfect for anyone, if you read the original post and the detailed info provided in the links you would see that. Tunnel service doesn't help. Let me say again, *every single player* is experiencing this high latency/lack of server responsiveness. If you think you aren't, you simply aren't paying attention or you don't understand the issue.

For simple proof, try casting a spell and canceling by moving/jumping with 30-50 (300-500ms) left on the cast. The spell will cast anyway, because the server isn't seeing you move until long after you move on your client. There are dozens of youtube videos showing this. Not a single person can post a video showing a responsive server while casting, because there aren't any.