In before posts that complain because its too easy to get AF2.
In before posts that complain because its too easy to get AF2.
What FFXI mentality, I like the game as it is I am not trying to make any harder or easier like all the complainers do all the time and spawn threads like this one beacause they are unable to play by the game's rules.
I know that people WILL find something to complain.
Developers know exactly what they are doing, we dont need to tell them how to do it.
They put in the caps for a reason and people complain that they want to get infinite mythology while they also complain that mythology farm is the only thing they are doing.
If youre gonna complain for the sake of complaining stop playing the damn game... seriously.
What I really hope is that this;
Means stuff will be harder... If Wanderer's Palace/Amdapor Keep (I assume they're adding Mythology to Wanderer's Palace given the other point) are going to be easier... Well... Thanks for raising the cap so I have to do more and simultaneously nerfing the content so I can clear it in half the time, I guess....The difficulty for level 50 dungeons will be adjusted.
They put myth tomes (ilvl 90) in an ilvl 60 dungeon you can do in AF1+precursor, and you're complaining that you can only get so many a week? I'm surprised they drop outside of Titan/BC.
So am I to be honest. I'd much rather have seen something like "Clear Wanderer's Palace + Amdapor Keep and you can challenge X for Mythology", X being a significant challenge of course. I don't so much mind the cap itself, my issue is with how insanely easy it is to reach it... I actually kind of like the cap, removing/raising it just means you clear that content faster, if they'd just made it harder to obtain Mythology I'd have been fine with it; instead it only takes up <5 hours a week...
Just another artifact of the game being in 1.9 right now I guess... Endgame wasn't ready for release, Crystal Tower and iLv80 missing is evidence enough of that, and they could hardly remove Mythology from the game seeing how little there is at endgame already... Maybe if they stuck to their "We wont release it until it is read" promise, things would have been different...
I dont mind the Myth cap...so long as their were other ways to GET the myth (aside from the afterthought for primals) I mean, plenty of non-used dungeons could offer something to this effect.
You know what, SE had that cap implemented so all you hardcore no-lifers wouldn't kill yourselves in the process from playing too much. I won't ask you to get a life but at least get some sleep.
Really don't care what they do in regards to this.. But Sotek do you honestly think strat is better than DL??
I never said Strategos was better... Reading comprehension/etc.; I said the upgrade was negligible, nothing more. Dorklight is better, but it is far from needed. If it was needed I'd have never beat Titan, much less solo healed it so much. If it was needed my tank would have died in Coil. It is a negligible upgrade which I'm only bothering with out of boredom, not because the game requires that upgrade. Even if iLv requirements mean it is a needed upgrade, that is still a pathetic way to make it anything other than negligible... I'd gladly have the gear be a requirement if it actually was one... Having minor upgrades to gear like this just means certain gear can be completely skipped; case and point, everyone who currently does Coil has skipped Crystal Tower (iLv80) gear.
Last edited by Sotek; 10-12-2013 at 02:55 AM.
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