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  1. #1
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Just because the myth cap gets removed doesn't mean you're forced to stop doing everything else and just do AK. That's your own fault. Right now you don't want it removed because you don't have the willpower to avoid doing it until your eyes bleed.
    Removing the cap doesn't remove the ability to do other things. If anything it frees it up since you're not forced to waiting in queue trying to cap it.
    No I like the fact that the game FORCES you to go do something else.
    Because as I said before, you have to look at all those topics that say end game is boring and you have nothing else to do besides AK farming.
    There plenty of things to do and the game HAVE to remind you that there are such things because the player base dont have the power to think for themselves.
    (2)

  2. #2
    Player
    Syamic's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Anhea Tayuun
    World
    Odin
    Main Class
    Conjurer Lv 50
    Why should you have to pay for a game that restrict's your progress?.

    If i want to run a dungeon as many times as can to get myth's i need/want to upgrade why should it suddenly stop at 300 if i have time to do more.
    There's no limit on the amount of stuff you can craft like make 1000's of log's/ingots/yarn why should grinding myth's be any different.

    Hell if there was another way to level your job effectively i would probably do that i mean when you get your char to lvl 50 you have more or less exhausted all the quest to lvl your other char apart from Fate grinding.
    (4)

  3. #3
    Player
    Belandomolando's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Bastienoix Charlemont
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sotek View Post
    My group can easily clear AK three times in the space of an hour. Several hours and we're done with Mythology for the week. Speedrunning? No, we can clear pretty much every mob (SBing yo) and still clear it in under 30 minutes, only thing that adds to that is people needing to go AFK or wiping for silly reasons. Once you have Relics and Relic+1s, AK speedrunning is the default setting, no matter what you try to do there...

    Am I meant to spread those few hours out across the week or something? What exactly am I meant to be doing in the mean time? Level other Jobs? Sure, so I can't gear them? With the Mythology cap there really isn't much point in leveling multiple Jobs, even if I do it isn't like that'll take long at all. Disciples of Hand and Land? Sure, that is what I have been doing... With Levequests that is possibly worse than capping Mythology though, you can get 50 ridiculously fast, either that or it is just outright boring (Botany/Miner)... Then what do I do with that? Make Gil? For what, housing? Well, that is in 2.2 at best, since I'm not about to pay for my entire Free Companies house... Oh, and lets hope while I'm making Gil Gil Buyers don't buy my trash so SE has an excuse to ban me for a week and return my account with 10% of the Gil I did have, though luckily Legacy servers seem immune to such problems.

    Honestly, this game should go F2P, because that is clearly the model they've set up here... All that weekly Mythology cap is missing is a cash shop option to reset it mid-week... At least then I might have a reason to log in after Wednesday... I wouldn't even say the lack of content is a problem, it is the ease of anything pre-Coil that is a problem... Nothing in this game feels like it takes any amount of time for me to do, the closest thing this game has to a grind is me figuring out what to do while I wait for weekly caps to piss off, and at this point that has resulted in my logging in less... 2.1 better be damned amazing...

    Seriously, I'm going to be generous and say capping Mythology takes 5 hours out of my week; what should I do with the other (to give a rough estimate on my playtime) 27 hours?
    I understand your point but are you seriously asking if you should spend time with your family or have a social life outside of a video game??
    (4)

  4. #4
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Belandomolando View Post
    I understand your point but are you seriously asking if you should spend time with your family or have a social life outside of a video game??
    Did you really understand my point?

    I mean... I basically just said that this game keeps me occupied for 32 hours a week, which I'm pretty sure was a gross overestimate given what I currently do in game, fyi... 32 hours out of 168. Feel free to make assumptions about my social life if you like though...

    I am by no means asking if I should spend more time outside this game, I'm asking why a game with a subscription fee has such a pathetic amount of content... Like I said, this game reeks of F2P at the moment... Subscription fees are meant to mean more content, I'm fairly certain Yoshida himself has said that much... Then again he also said he wouldn't release this game until it was finished, then delayed most of the interesting content...
    (1)
    Last edited by Sotek; 10-11-2013 at 12:34 AM.

  5. #5
    Player
    Belandomolando's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Bastienoix Charlemont
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sotek View Post
    Did you really understand my point?

    I mean... I basically just said that this game keeps me occupied for 32 hours a week, which I'm pretty sure was a gross overestimate given what I currently do in game, fyi... 32 hours out of 168. Feel free to make assumptions about my social life if you like though........
    168 ... mmm lets take out the weekends eh? 120 - 40 if you have a normal job, 80 and we'll do a low 6 hrs of sleep each day, so 50 hrs, 10 hrs each day, I don't know your commute, how your lunch break works, when you get home, leave for work, cook, clean, and how that's divided out.

    You're the one who proposed what you could better do with your time.

    Overall I do agree they need to adjust something though.

    I hate grinding period though .
    (1)

  6. #6
    Player
    Retrograde's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Dema Blackwood
    World
    Zalera
    Main Class
    Conjurer Lv 37
    FFXIV ARR is a mulligan. It's the do-over to fix a game engine that wasn't scalable and supportable, so that they could finally get back to writing new content and provide a new game experience and collecting money in exchange for fun gameplay. And the hubbub and hullabaloo really put a good spin on the launch in the media. But what that necessarily means is that they were not writing new content.

    The blocks put in place are artificial obstacles; they are speed bumps to get the new players to catch up to legacy players so the bifurcation of the player base is removed. Then SE can produce the same content for everyone. Unfortunately, the needs of getting this launched outweighed the needs to provide new continents, new classes, and new expansions.

    So those that are very direct in their gameplay, where they proceed from level 1 to level 50 in a direct path, will quickly run into the end of the internet. It's unfortunate, but the boredom of many is just a price so that the rest can play a new game. It's obvious SE doesn't want everyone to be bored, but a lot of people are bored. People should take a step back and look at the meta-game for answers. The answer is because it isn't designed/playtested yet, not because SE has no intention of adding it. This includes crystal tower. Or Red Mages. Or Ishgard. Or whatever. It should be quite interesting to watch when they launch the expansion in early 2015 and the ilevel 120 gear awarded in entry dungeons exceeds the darklight people are being artificially blocked from right now.

    *This document contains no forward looking material knowledge. Prior SE history suggests it is just as likely they will lay off their design team and close their offices in North America before this date instead of releasing an expansion.
    (3)

  7. #7
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I have to agree others, we are paying to play this game there should be no "well you cannot play anymore" situations.

    But the Issue is the lack of content in general, not lockouts per say. Lockouts are fine in a p2p game.... just not when there is nothing else to do. XI had a stupid amount of them but you never ever ran out of stuff even if you played 16hrs a day. Not so in XIV.

    Example: We got all our coil groups in the guild to turn 5 (Disabled atm) and most people are capped myth. So we are paying to play a game that we can do a whole weeks content in 72hrs. This will not work a p2p game, yea we are hardcore and dedicate a decent amount of time to it. But that does not matter at all. Game needs more valid non-negated content to be added. Negated as in content that is not worth doing any more.

    Big issue is SE made relics way to easy to get. That should of been a time sink. That way Primal Farming would be worth doing... it takes 4hrs to go from scratch to a relic weapon which is crazy.

    I am hoping 2.1 fixes it. The crystal tower alliance thing is worrying me atm. I am hoping SE lets you take your guild only if you choose in there and not force us to get 2 pug partys. (The lack of an alliance feature and no talk of one worries me atm)
    (3)

  8. #8
    Player
    SolviteSekai's Avatar
    Join Date
    Sep 2013
    Posts
    134
    Character
    Mochizuki Taiyo
    World
    Ultros
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Xatsh View Post
    Comment
    So you are saying that if you can't farm Mythology tomes you can't play?
    (4)

  9. #9
    Player
    Retrograde's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Dema Blackwood
    World
    Zalera
    Main Class
    Conjurer Lv 37
    Quote Originally Posted by SolviteSekai View Post
    So you are saying that if you can't farm Mythology tomes you can't play?
    No, they are saying if they can't farm mythology tomes they can't play the way they want to.

    This pattern should be pretty easy to recognize as a c*** block or speedbump. It's classic game design.
    (2)

  10. #10
    Player
    SolviteSekai's Avatar
    Join Date
    Sep 2013
    Posts
    134
    Character
    Mochizuki Taiyo
    World
    Ultros
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Retrograde View Post
    No, they are saying if they can't farm mythology tomes they can't play the way they want to.

    This pattern should be pretty easy to recognize as a c*** block or speedbump. It's classic game design.
    People who play the game for 16 hours a day are the minority. The EXTREME minority.

    I'm not saying the casual is more important, but really, if you can't handle the caps you need to play a game that isn't new. I'm not defending the game's lack of content, because it sucks. I'm not defending the lag or other issues, because they suck.

    However, based on Xatsh's comments I have to infer that they started playing FFXI way after release and expect all games to be that way.

    The correct solution for not being able to play a game the way you want to, is to go out and find a game that lets you play in a way that you find enjoyable.

    Going onto the forums and causing needless concern won't make the game better.
    (4)

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