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  1. #11
    Player
    Wulfies's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Wulfies Mightypaw
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by MentalPoison View Post
    I had no problem selling goods in my 30s, my FC members in their 30s dont either. As a 50 now, I do not bother with lvl 30 stuff, so they only compete with others around their level.. Or from the looks of it some people in this thread who are still selling vendor bought eggs for a 3gil profit each.
    First off, seems a bit odd that you are talking baout being 50 (hell even lvl 30) with crafts yet you do not have one. Is this your second char? If you don't, please wait till you have a class in the range and have experience before you start with your so called "debunking" of other people's ideas.

    Your char as seen on on the SE website


    Quote Originally Posted by MentalPoison View Post
    On me server we just blacklist the spammers and continue to use SHOUT and YELL as a advertising tool "So and So's Kitchen is open, LvL 50 CUL!" ect ect. I decline your above statements as they are too dismissive, if YOU have them filtered, then its YOU that is not properly using these channels.

    Also your approach to a FC crafter is off, IMO, as I help many out.. Yet I also get in trade, the items they wont much use, shards for example. Anyone youre hooking up, is MORE then happy to hook you back up.
    Ok, first blist has a limit to how many people can be on there. Given that RMTs can create alot more chars and SE's inability to curb this my blist is kind-of full, hence they are filtered.

    Also, with your suggestion of saying "So and So's Kitchen is open, LvL 50 CUL!" isn't that the idea behind the creation of hte market wards/market boards? So that people do not have to waste their time doing that to make money?

    Quote Originally Posted by MentalPoison View Post
    You state that the point of FC/LS is to help everyone in your community. Yet in this thread you are yourself in trouble, by the argument. You're a struggling street crafter eating out of trashcans and sleeping under the market board. If youre so dire, I can imagine these players would be more then willing to help YOU out. Take their help, drop some moral code you cling to where you spend all your gil helping people and try to fix the "broken" market because you cant manage your money/time.
    I am sorry, now where did I ever say that I was "a struggling street crafter" as you put it? Can you please provide me the quotes and the post #s. To my knowledge I haven't.

    Quote Originally Posted by MentalPoison View Post
    Quote Originally Posted by Wulfies View Post
    I am not talking about some poor desolate mid 30 level player, I am talking about the average Joe who happened to finish off all his DoW/DoM and wants something to do while they "Fix" issues with the DoM/DoW side of the game. You probably had no problem selling in your 30s due to the large player population at your level at the time.
    So... 50s now? What exactly am I arguing here?

    50s can go do Tome runs, which I doubt will ever spike as low as crafters wish they would.

    So im so sorry but there is no 30, 40, 50 level players with their pockets inside out, kicking a dirt clump going "Oh gee oh me, if only I could buy a single item from a stack on the Market, my luck would turn around!".
    I am going to keep this simple. Now seeing you have not faced this problem yet, I will cut you a little slack, now when you get to 50 on a couple of DoW/DoM jobs the monotony of "FATE"/exp grinding/waiting on a duty finder queue will wear on you. You might want to do something completely different (ie pick up a hatchet or alembic). These are the people I am talking about.

    Also, when did we diverge into tome farming?


    Quote Originally Posted by MentalPoison View Post
    Quote Originally Posted by Wulfies View Post
    During the first few month's of a game there will always be a new influx of people into the market. You assume that the player base will always have new entrants into the market at all times. This clearly is not the case, The player world will reach a limit (if it has not already) and will dwindle over time.
    Anyway I dont see what this quote has to do with anything, to be honest. Did you want me just to play Devil's Advocate on this statement, so we could move away from the topic at hand?


    Fine.. New MMOs, without PvP, will actually get a spike in new players up until they close. So there will be a fresh round of 30s to be sold to (I assume you meant). Even if not, other players will start a new class and those players are rich enough to overpay on lower lvl items.

    So its win win!
    I didn't want you to play devil's advocate, I just wanted to point out an assumption that you are using in your argument. When you say "rich enough to overpay on lower level items are you talking about the "low-level gear" or "low-level material?" We should only be talking about materials since this topic is about selling from stacks and material (and food and potions) are the only thing the OP is talking about.



    Quote Originally Posted by MentalPoison View Post

    Quote Originally Posted by Wulfies View Post
    OK....maybe I am a little slow this afternoon becasue my brain can't seem to comprehend how the market ward system was/is different than what we have now. Can you elaborate on this point?

    Also, I made over 100 million gil with my "Terrible" "buy from stack" idea which they had in 1.0. I guess I was one of the luck ones .
    Market Wards were a location you would travel to, retainers would need to be placed in these locations by the players, and each area had a theme that you got a tax break on if you sold the right items in.

    Bazaar was an option you had on your character, you could set yourself up to be a traveling retainer, people could browse and buy from you on the spot.

    This is the only system that would even remotely work with buying a single item from a stack, OUTSIDE of the Market Board. On the MB, you should still NOT be allowed to buy a specific amount from a stack. As so many have explained until blue in the face, this would hurt the whole system.
    Again, you are diverging from topic. We are not arguing tax, both systems have/had taxes associated with this way of selling (selling cloth in clothiers ward yielded 2.5% tax not 5% in 1.0). We are not talking about roaming bazaars (which would be cool to have again, but that is a different topic). So I will re-state to try and be more clear, how is the 2.0 system so much better than the 1.0 system in terms of HOW items are sold?


    Quote Originally Posted by MentalPoison View Post


    Quote Originally Posted by Wulfies View Post
    Knowing that, I would sell in stacks of 3, 6, 9, etc, etc. So lets say I decide to make stacks of 9 @ 9k/stack (1k for each Darksteel Ore). Again, maybe I am just slow at putting stuff on the MW through my retainer, but that takes a bit of time to put up 11 of these sales. OK, so I have put my stuff on my retainer and head off to bed (I usually adjust/add stuff before heading to sleep). I come back the next night and find that people put stacks for 7k-8.5k for 9 ores. To be competitive, I will have to reduce all 11 of my sales (again, it might be faster for you but that takes a bit of time doing that 11 times.) If I could put all my 99 @ 1k each, I could accomplish this in 1/11th the time and have 10 other spots to put other crap that I have accumulated.

    Because this would break the entire system. You still dont get it, nobody is getting it like at all. Give me a second I have to try really hard to find a way to say this for you to understand.

    Ok.. You have 99 DST ore, you want 1k each or youll cry. You want to list 99, sold 1 by 1, at 1,000 gil each. This is a magical fix in your mind, there is nothing humanly wrong with it, its perfect.

    WAIT.. I have 99 DST ore, I want to sell them 1 by 1, I think I will ask for 999 gil for them.

    What just happened? How did your brilliant plan go wrong? I dont understand.. Even selling individual items from a stack, I still undercut you! UH OH! Guess what, now you cant even sell 3, 6, 9 at 1k per, everyone and anyone is buying ALL mine at 999. Im part of 'Mine Over Matter' FC, we are an end game mining progression FC.

    We have 21,452 DarkSteel Ore in our Company Chest. Do you have more then us? I doubt it, guess what, until we leave this game.. We now sell Darksteel Ore and you will never do so again. Oops, as I typed this you listed at 998. So as punishment, we dropped the cost to 666.

    Again, how will this break the system??? Please let me know because this still eludes me.

    OK...So let me try and explain my point in another way. The amount of effort/time it took me to sell my entire stack of 99 @ 1k each was stupidly mind numbing. Maybe some people like doing mind numbing repetitive tasks for hours on end, but I do not.

    In 1.0, if I wanted to sell all 99 of my Darksteel Ore @ 1k each it would take me about 45 seconds to a minute. With 2.0 to sell all 99 of my DarkSteel Ore @ 1k each I would have to do either, a) sell one stack of 99 at 99k (whcih no one will buy) or b) manually split my stack into portions and sell each of those portions seperately (which would take alot of time). Lets say i chose choice "b" from above, If i wanted to lower my selling price of the ore from 1k to 500 each, I would have to update ALL my posts.

    This is cumbersone to like the absurdity level.

    Quote Originally Posted by MentalPoison View Post
    Read above and try your hardest to understand why you cant have both, without bazaar/mark wards.
    Again, please please please, do tell how outside of the TAX rate being different depending on where you sold your itemd are the market wards different than the market boards.


    Last point:

    Quote Originally Posted by Wazabi View Post
    So the question I want to ask is: What really bothers you? Was it too cumbersome?
    Yes, yes, and double yes

    Quote Originally Posted by Wazabi View Post
    Ultimately, it depends on the gap between the aggregated supply and demand. Selling singles from stacks will cause the price to arrive at the 'real' market rate quicker, and probably less variation. Also, it will take away some of the trading strategies available now. So the good and bad depends on your perspective from the buyer or seller's point of view.
    Yup I agree with your statement. The fact remains why did they change from the old system, seemed to work fine in the prior version.

    Thanks
    (1)
    Last edited by Wulfies; 10-12-2013 at 01:26 AM. Reason: work around the STUPID @$$ 1k limit on posts