Quote Originally Posted by Bizzybeast View Post

Wulfies, I have 40 retainer slots. This is near accurate what are currently in them-

Note that all gear will be HQ unless noted, I rarely sell RQs accept for militia SB farming.

Goblin Long Sword x 11 (Varying prices based of the varying melds I did, 8,888-14,999)

Goblin Scim x 7 (5,555-9,999) [Goblin stuff, believe it or not, has made me a solid 40-50% of my money. They sell almost completely out over night, yet DO NOT do so if I set greedy prices considering im the only one doing them daily. Be fair and become profitable]

Obelisk (777,777)

Heavy Darksteel Chest (799,999)

Heavy Darksteel legs (799,999)

Random Militia Off Hand Tools (22,222)

RQ Darksteel Nugget varying stacks:

1 (2,999 per)
5 (2,222 per)
10 (1,999 per)
15 (1,777 per)
20 (1,555 per)
99 (1,234 per)

I usually use DST nugs to fill in the rest of my slots when I go to bed. So each day for at least the passed 3 weeks, I log on to an average of 350k, and 10-25 empty retainer slots, of which I either craft more stuff, or sell varying stacks of stuff with. How are you not doing this? Are all 40 of your slots full for days on end?? You're doing it wrong then and I promise you the system isnt broken because you are constantly full on retainer space. The market is designed to let people specialize in specific markets, 40 slots is MORE then enough to do that properly.

Your assumption here is that you are only selling the high-end mats/gear or HQ mats/gear. Yes, you CAN just sell HQ mats, but for some that is just not monetarily efficient for the buy side. If your sell strategy works for you, congratulations. So what happens to the person in their 30s trying to sell their stuff (Raptor Hides and Iron Ores and the likes)?

Please read my post regarding Buy-Side AH. That would help alleviate this problem, I hope .


Quote Originally Posted by Bizzybeast View Post
Buying ONE item off of a stack will forever destroy most of those "busy bees" who just made that item possible. Only the ONE guy, who uses his keyboard to macro it, will sell it and TONS of it at 199 per. Now not a single person will want to go out and farm ever, it just wont be worth the time. New players will never sell their random goods, get a feel for the market/economy, until they start farming Tomes for crafters.
ummm...I tend to disagree with the above statement. We all know the adage "Time is money" correct? So your person that is selling a ton of "X" item at "Y" price is basically saying, in market terms, that his time farming the "X" item is worth "Y" price. So don't sell/farm if you think the price is to low, it forces market equilibrium till someone decides to sell "X" at a lower price than "Y."

Again, I go back to my original argument. The ability to buy from stacks OR sell as a stack worked in 1.0. Why would they want to change this?