Page 34 of 114 FirstFirst ... 24 32 33 34 35 36 44 84 ... LastLast
Results 331 to 340 of 1137
  1. #331
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    @Cairdeas

    Classes
    Actions will undergo major revisions, along with both the underlying mechanics and conditions.

    By major revisions, not only do we mean the tweaking of effects and potency of existing actions - we will work from the ground up to redesign and reassign actions based on clearly identified class roles.
    While I respect the idea that you want to use different weapons. At this point it seems pretty clear that classes will be reassembled to make more sense and will be considered roles in and of themselves. Just check that bold part of the quote. Now you are right that the original concept was that classes = weapon type. However, it looks like they are doing what I always wanted them to do and put all related and relevant skills on a particular class, which in effect wil create roles and not just weapon users. That bold part of the quote just means when all is said and done if I want to tank I will choose Gladiator, because it will have all relevant tanking skills. Instead of me having to level multiple classes to get the best benefit, I will simply level Gladiator. Sounds like a role to me. Now I will still be able to cross-class, but it would be if I wanted my Tank (Gladiator) to have say ...... idk some nukes too.

    Conclusion: After the changes, classes will be weapon specific roles by default, and it will be up to you to make them otherwise. And jobs will be a way to specialize in that role. So then your Gladiator becomes a Paladin to be transformed from a good Tank with a lot of versatility to a ridiculously good tank with limited function outside that role.
    (0)

  2. #332
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Amsai View Post
    @Cairdeas



    While I respect the idea that you want to use different weapons. At this point it seems pretty clear that classes will be reassembled to make more sense and will be considered roles in and of themselves. Just check that bold part of the quote. Now you are right that the original concept was that classes = weapon type. However, it looks like they are doing what I always wanted them to do and put all related and relevant skills on a particular class, which in effect wil create roles and not just weapon users. That bold part of the quote just means when all is said and done if I want to tank I will choose Gladiator, because it will have all relevant tanking skills. Instead of me having to level multiple classes to get the best benefit, I will simply level Gladiator. Sounds like a role to me. Now I will still be able to cross-class, but it would be if I wanted my Tank (Gladiator) to have say ...... idk some nukes too.

    Conclusion: After the changes, classes will be weapon specific roles by default, and it will be up to you to make them otherwise. And jobs will be a way to specialize in that role. So then your Gladiator becomes a Paladin to be transformed from a good Tank with a lot of versatility to a ridiculously good tank with limited function outside that role.
    So if Equipping Paladin is what makes you a ridiculously good tank with limited functions outside of that role, Weapon no longer matters so why limit the user to only using that one weapon?
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #333
    Player
    Focant's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Arturia Rivaut
    World
    Balmung
    Main Class
    Conjurer Lv 70
    The argument of "Why not" doesn't fly in this case. Each job is based on a class and each class defined by a weapon. To allow changing weapons changes the class and thus removes the basis for the job.

    http://forum.square-enix.com/ffxiv/t...l=1#post140725. Previous post, going to pitch it one last time so I don't end up repeating myself.

    At this point Cair you're going in circles and convincing no one. Perhaps you should wait until we have REAL information about the job system rather than speculation and a few sentences. At that point you should be able to make informed suggestions rather than just pitching your "ideal" situation without any consideration for the game it's being put into.
    (0)
    Last edited by Focant; 05-20-2011 at 11:23 AM.
    Arturia Rivaut - WIPE! - Besaid/Balmung

  4. #334
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Cairdeas View Post
    So if Equipping Paladin is what makes you a ridiculously good tank with limited functions outside of that role, Weapon no longer matters so why limit the user to only using that one weapon?
    You have to take your notion that the weapon and the weapon user are the exact same thing out of the equation to understand what he means.

    Can't explain it to you until you see where we're coming from. Until then explaining it to you is a lost cause.
    (0)

  5. #335
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by BloodLotus View Post
    You have to take your notion that the weapon and the weapon user are the exact same thing out of the equation to understand what he means.

    Can't explain it to you until you see where we're coming from. Until then explaining it to you is a lost cause.
    Again. Once I learn the specialization. I've learned it why can't I use it on another weapon? The core tenates of the armoury system as it was given to us was "Use weapons, Learn skills, Build a Character off what you have learned."

    So I learned how to tank (Paladin) by leveling Gladiator. Why can't I take what I learned and use it with a Lance/Lancer?

    Why do I suddenly forget everything about tanking just because I changed weapons?


    Class/Weapon Specific Skills make sense to block for cross classing. A Lancer obviously can't be shot with a bow and split into a million parts in mid air clattering to the ground and destroying everything they touch.

    But all the Jobs are are Specialized roles for combat, I see no reason why they should be limited to class after you have learned and mastered them.
    (1)
    Last edited by Cairdeas; 05-20-2011 at 11:24 AM.
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  6. #336
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Focant View Post
    The argument of "Why not" doesn't fly in this case. Each job is based on a class and each class defined by a weapon. To allow changing weapons changes the class and thus removes the basis for the job.

    http://forum.square-enix.com/ffxiv/t...l=1#post140725. Previous post, going to pitch it one last time so I don't end up repeating myself.

    At this point Cair you're going in circles and convincing no one. Perhaps you should wait until we have REAL information about the job system rather than speculation and a few sentences. At that point you may have a real basis for your opinion.
    Quote Originally Posted by Cairdeas View Post
    I have no doubt that you do. Thats not what I'm asking. I'm asking that SE consider that they keep the ability to use any weapon on any job an option. Lots of other players have agreed with me. Thats the only thing I've tried to instill. Yet you keep coming along saying things like "A Dragoon is a Lancer" when historically its not.

    My point with the Class list translations is to try and show that all the classes are are weapons. They are not established roles, they are nothing but the weapon themselves. They are a foundation to build a character off of. A tool to teach you skills. One of those skills they will now teach you is the ability to define your Role with a Job that gives you a combat specialization.

    Once I've learned and mastered that Specialization I should be allowed to use it on any weapon. Which is what the Armoury system was designed for.
    Until he removes this notion he won't understand what everyone else means.
    (0)

  7. #337
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Just another quick thought as it seems Jobs don't have ranks as we know them, is it going to mean say for WAR if it is tied to MRD that in order to we will have to continue using Great Axe (MRD) all the way to 99 or whatever the cap is once it is eventually lifted.
    (0)

  8. #338
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Cairdeas View Post
    Again. Once I learn the specialization. I've learned it why can't I use it on another weapon? The core tenates of the armoury system as it was given to us was "Use weapons, Learn skills, Build a Character off what you have learned."

    So I learned how to tank (Paladin) by leveling Gladiator. Why can't I take what I learned and use it with a Lance/Lancer?

    Why do I suddenly forget everything about tanking just because I changed weapons?
    Quote Originally Posted by BloodLotus View Post
    You have to take your notion that the weapon and the weapon user are the exact same thing out of the equation to understand what he means.

    Can't explain it to you until you see where we're coming from. Until then explaining it to you is a lost cause.
    1234567890
    (0)

  9. #339
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Cairdeas View Post
    Again. Once I learn the specialization. I've learned it why can't I use it on another weapon? The core tenates of the armoury system as it was given to us was "Use weapons, Learn skills, Build a Character off what you have learned."

    So I learned how to tank (Paladin) by leveling Gladiator. Why can't I take what I learned and use it with a Lance/Lancer?

    Why do I suddenly forget everything about tanking just because I changed weapons?

    Actually when you think about it Gladiator (sword) isn't a tank it only becomes one when you combine it with Sentinel (shield)
    (0)

  10. #340
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Just speculation on my part, but I think some jobs will be cross-compatible with more than one class.

    For example, Warrior could be a job option if you are a Gladiator, Marauder, or Lancer, you would become a Warrior specializing in that weapon. Say you want to be a Ranger, you can choose to be one through archer (a rng specializing in a bow) or musketeer (a rng specializing in a gun)

    likewise, A gla with a shield, and cure/protect magic would have the choice to become a Paladin, a gla or mrd with absorb magic could become a Dark Knight, and a gla with healing/debuff/elemental magic would become a Red Mage.

    In short, the class is defined by what weapon you have equipped, while the job is defined by or limits what skills you have available to you in the armoury system.
    (2)

Page 34 of 114 FirstFirst ... 24 32 33 34 35 36 44 84 ... LastLast