And you keep acting as if things like Lancer and Lance are two different things. They are the same parts of one coin. You can't have a lancer without a lance. Thats established. If I say Lance, I mean and am already including Lancer. If I say bow, I mean and am already including Archer.
But Dragoon is NOT specifically a lancer. Case in point a huge majority of Final Fantasy's with Dragoons have swords specifically set aside that ONLY dragoons can use (Sometimes they are singularly shared with RDM but most of the time they are DRG Only) One is called the Epee.
http://ffxi.gamerescape.com/wiki/Epee
Dragoon shouldn't be restricted to Lances Only.
Archers Use Bows. Thats their weapon. Archer means Arch User (Arch is latin for Bow)
A Ranger uses a Bow, but they are not Archers. A Ranger can also use guns, cross bows, throwing weapons, hand axes, swords, and daggers.
Last edited by Cairdeas; 05-20-2011 at 10:41 AM.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Alright, thanks for replying.
The desire for greater character freedom is one I'm sure anyone can get behind and I don't think anyone wants to restrict it if they can help it. Of course, there are limitations to just how much and in what capacity this can be given while still maintaining the structure of the game. I was hoping you'd define for me what you consider a "class" and perhaps give a reasoning for why you think the class to weapon bond should be broken for the job system but oh well. Anyways, this is based on my own interpretation of what little info was given regarding the new job system, so I may make some false assumptions.
As it is now "class" is defined by your weapon. The skills you learn are also dependent on your class and your proficiency within it. I can't say that, necessarily, your weapon determines your skills, as there is cross class usage, but it certainly has an effect on the usefulness of those abilities. Now, the job system is, as I understand it, an extension of the class system. Jobs have specific class requirements and each are further specializations into specific party roles, more than likely in line with the basic role of the class it was born from. So you may have lancer expand into a DD job or a support job. Not simply general roles but extensions of the way these roles were achieved by Lnc itself, namely debuffs a la Dnc placed on the enemy or piercing attacks. In taking on this specialization, the jobs give up a level of freedom in cross class skill usage in favor of special skills they themselves can only use. You can make a conscious decision to take on a certain role and gain a boost in that area, giving up your diversity for it.
Now, the problem is you seem to be asking for diversity in a system that is built around the idea of specialization. To swap to another weapon would not suddenly give you access to new skills, as many are locked out during the move into "job" status. There is no freedom to be gained in a restricted system and the only freedom is in your ability to choose a specialization to adapt to whatever situation you find yourself in. Also, while I don't have a drawn out reasoning pointing to this, it doesn't make much sense to me to suddenly remove the role of weapons in defining purpose out of some idea that the skillsets make up for it. They don't replace classes they augment them and it's only natural that the class they are meant to enhance remains intact. Classes are the foundation and jobs are the structure.
I think a critical mistake many are making in this discussion is comparing XIV to older games on a one to one basis. Of course parallels can be drawn and many of the names applied to jobs will more than likely come from previous FFs. However, that does not mean they are equal and does not mean we can use games that aren't XIV to define what XIV is.
Finally, it may sound a bit dismissive, but it's entirely true. If you want to play a healer, you play a healer. Don't try and make the DD into a healer. If you do you remove any semblance of a job system and it simply becomes a skill system, something that the class system already borders along.
Edit: Sorry just wanted to clarify one point. Some skills ARE reliant on your weapon such as Speed Surge which specifically states "Requires: Polearm." It's not entirely relevant to my post but I just wanted to put that out there.
Last edited by Focant; 05-20-2011 at 10:52 AM.
Arturia Rivaut - WIPE! - Besaid/Balmung
Because I don't think everyone got this memo.剣術士 → Sword User|Sword User→Gladius (Latin: Sword)+ -ātor (Latin: Agent) → Gladiator
格闘士 → Hand-to-Hand User|Fist User → Pugil (Latin: Fist) + -ist (Latin: Practitioner) → Pugilist
弓術士 → Bow User|Bow User → Arcus (Latin: Bow) + -er (Defines a User from his Tool) → Archer
槍術士 → Lance User|Lance User → Lancea (Latin: Lance) + er (Defines a User from his Tool) → Lancer
Marauder branches away from latin, instead seeming to draw on French (Maurader is a word of french origin) and the Franks with their menacing Francisca axes. So the “Axe User” gets rather loosely translated as “Marauder”.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
The Japanese names are present on the Japanese Forum List. Here you go.
クラス
格闘士/剣術士/斧術士/弓術士/槍術士/幻術士/呪術士/採掘師/園芸師/漁師/木工師/鍛冶師/甲冑師/彫金師/革細工師/裁縫師/錬金術師/調理師
The original Translations I listed come from Elmer from ZAM.
The Names for Each class in English we already know. Each of those names is based off of latin, with the exception of Marauder which is based off french.
I don't need to source these things they are established historical words.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
In FFXIV you equip a sword you become a "Sword User" (Japanese Name) which is a Gladiator in english. Gladiator is simply the name of the weapon user. Not its role or its Job.
A Dragoon is a Job that is defined by one key element. Jumping for Hate Control. It is not limited to Spears, Lances or Swords.
A Dragoon can Use Swords.
A Dragoon/Gladiator should be a valid option for play.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
I have no doubt that you do. Thats not what I'm asking. I'm asking that SE consider that they keep the ability to use any weapon on any job an option. Lots of other players have agreed with me. Thats the only thing I've tried to instill. Yet you keep coming along saying things like "A Dragoon is a Lancer" when historically its not.
My point with the Class list translations is to try and show that all the classes are are weapons. They are not established roles, they are nothing but the weapon themselves. They are a foundation to build a character off of. A tool to teach you skills. One of those skills they will now teach you is the ability to define your Role with a Job that gives you a combat specialization.
Once I've learned and mastered that Specialization I should be allowed to use it on any weapon. Which is what the Armoury system was designed for.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
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