Results 1 to 10 of 243

Hybrid View

  1. #1
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    See, I don't understand one thing about this line of thought.

    I'd love to have myth limits removed, but it won't help the burnout I'm feeling. In fact, it would only make it worse. AK stops being fun around the third time you've done it and I've done it over 100 times probably.

    Removing myth caps just gives me reason to do the instance more, how does that help burnout?
    (9)

  2. #2
    Player
    SolviteSekai's Avatar
    Join Date
    Sep 2013
    Posts
    134
    Character
    Mochizuki Taiyo
    World
    Ultros
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Steeled View Post
    See, I don't understand one thing about this line of thought.

    I'd love to have myth limits removed, but it won't help the burnout I'm feeling. In fact, it would only make it worse. AK stops being fun around the third time you've done it and I've done it over 100 times probably.

    Removing myth caps just gives me reason to do the instance more, how does that help burnout?
    You only get rewards from AK 8 times a week.

    The game has been out for 6 weeks.

    Why did you run ak the extra 50 times?
    (4)

  3. #3
    Player
    Jayded's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Jayded Phoenixfire
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Steeled View Post
    See, I don't understand one thing about this line of thought.

    I'd love to have myth limits removed, but it won't help the burnout I'm feeling. In fact, it would only make it worse. AK stops being fun around the third time you've done it and I've done it over 100 times probably.

    Removing myth caps just gives me reason to do the instance more, how does that help burnout?
    For me the burnout is coming because I log in and cap out my myth stones and then don't log in again for the week. I feel no connection with my character due to the massive gaps in playtime 5-6 days, and can hardly justify maintaining a sub when only playing 4 days a month for a few hours. There's no connection to your character or to the game when you are forced into playing it so casually (for me).
    (0)

  4. #4
    Player
    Addonex's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Addonex Dei
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I think many players are too hung up on the idea that everything should be done on a single character. Yes, I get that was the design intent for the game, but the OP and others here have a valid point: the current content does not cater to that design in all ways.

    For myself, I just leveled up a second character on the same server. My reasons for starting a secondary character in the first place were not driven by myth caps, but because I was bored and needed something else to do in the game outside of pointless token grinding between raid nights. I abhor FATE grinding and leveling a character to 50 purely through that method would have only made me quit faster, so I started a secondary character.

    That said, I still put thought into the pros and cons before I did this. My main is a tank, and my alt was to be a bard, so I'm not really losing any significant time having to level subclasses for cross-class skills. I keep my crafting focused on my main, so there's no need for me to bother with those on the new character. Any philosophy tokens I get on my main, I just trade in for crafting items to make ilvl 70 crafting gear, so my playtime capping myth still goes towards gearing my new character.

    It's an entirely viable method in the current context of the game, and not being capped to one character's myth tokens is just an added bonus in my case. I can fully understand why the current myth cap is in place, and can see them making changes to it in the future, but I'm sure that's hingent upon their design decisions for new content, so there's no use speculating what direction they might decide to go with it.

    If you're determined to get the most of your characters for now, however, just roll a second one. The reasons for NOT doing so are not nearly as dire as everyone makes them out to be. And if they ever do make game changes that reverse this, just be prepared to deal with it. It might be disappointing, but for me, I've enjoyed my time in game more going this route, and if that ceases to be the case, I'll simply adjust once again according to my preferred play style.

    --Addonex
    (0)