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  1. #31
    Player
    SolviteSekai's Avatar
    Join Date
    Sep 2013
    Posts
    134
    Character
    Mochizuki Taiyo
    World
    Ultros
    Main Class
    Astrologian Lv 90
    I'm kind of wondering.

    Do people think moving your character around pressing buttons in one dungeon is different than doing it in another dungeon?

    Sure running AK constantly sucks, but it's an MMO. There isn't much they can do to make "Kill monsters --> Equip T shirt" more exciting.

    Even the mighty behemoth Tera that everyone pretends is the best game ever couldn't survive with its super fun action combat.

    The real problem isn't that the game isn't fun. The problem is nobody actually wants to play. You just want Shiny T-shirts as fast as humanly possible.
    (5)

  2. #32
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SolviteSekai View Post
    Do people think moving your character around pressing buttons in one dungeon is different than doing it in another dungeon?
    Above all else social groups keeps players playing. It is why EQ and FFXI lasted so damned long... people made friends and that is the fun part. One of WoWs biggest problems is the giant community of quitters they have to deal with. They come back for each major patch or expansion and then quit a month later because they "did everything" and by that they mean got the best gear and then got upset because there was nothing for them...

    If you are going to be antisocial in a social game then you should just do yourself a favor and quit for good.
    (4)

  3. #33
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    The barrier on mythology is good.
    I dont wanna grind the same dungeon 1000 times per week... 8 times is fine.
    Look at the other topics named "End Game.... Bored", what do you think would be that guy's reaction if he had to repeat everything thousands of times?
    The mythology cap at least forces you to go and do something else and have some variety in your daily gaming.

    Go level some crafts, go and try to beat Coil, go and level some other fighting calsses to get abilities, level your chocobo, hunt some achievements.
    PVP is coming, housing is coming, decorate your house, kill some primals to get their rare drops to do that.

    Mythology tomes isnt the only thing you can do in this game, learn to play.
    (3)
    Last edited by Meleena; 10-10-2013 at 06:14 PM.

  4. #34
    Player
    Evilyuffie's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Evil Yuffie
    World
    Masamune
    Main Class
    Carpenter Lv 50
    its stupid cap why? because you can level new character and enjoy cap x2 or x3.. why bother with armory system if you can bypass caps by just ignoring armory system. main draw of this game is armory system yet the armory system fails this.

    just make a cap per class a week. it would still take 5 months to cap every class gear by then new content is surely arriving
    (2)

  5. #35
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    AK gear and DL gear are more than enough to gear up extra classes, you dont need to have multiple AF2 characters to be "geared" in this game.
    Mythology caps should remain as is.
    (5)

  6. #36
    Player
    texhnolyze's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Zen Endymion
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Scratchs View Post
    You need to be a hardcore masochist to want to run AK more than 8 times per week.

    I'm so relieved when I reach my weekly cap! In fact sometimes I can barely stomach another run.
    pretty much this
    with the ridiculous time of reserving the instance for AK, i barely got 1 run per day
    i usually capped my AK on the weekend in the morning, when it's usually empty & reserve free

  7. #37
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    The game needs more options for mythology tomestones and a much higher/no cap. Right now I feel unable to play more than one job at end-game to its potential because I've no chance of ever* getting an ilevel 90 set for more than one job, so best to just focus on one. At the very least the cap should be per job.

    *By ever I mean in a realistic timeframe. I'm sure by next year I will be able to, problem is we'll be wanting ilevel 100 gear then.
    (1)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  8. #38
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    I think Cap can be changed to 400 or 500

    I think Coil lockout should be 5 days, not 7

    I think people should never be allowed to skip turns in Coil

    I think a softcap should be allowed to carry over to next week, say half of what your cap remain can go to next week
    For example, you did 0/300 this week. Next week your cap is 450...

    I also thing you should not play the game 20 hours a day, take a break, go get some fresh air
    (5)

  9. #39
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I think that caps should remain as is because there are many things to do in this game and I dont want to spend all my time doing AK runs.
    (2)

  10. #40
    Player
    KitCat's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    180
    Character
    Kit Cat
    World
    Ultros
    Main Class
    Conjurer Lv 90
    I've just come to terms with the fact that I'll never own the AF2/Relic armor. A few pieces on my main job maybe, but not for a long time. By the time I get 4 relic +1 weapons that's 12 weeks of running the same dungeon. Then another 20 months to get the Relic armor? Meh.

    I can deal with 20 months of attempting something that's hard, but isn't hard. It's log on for a couple hours of easy content and then wait till next week.

    With any luck the crystal tower will at least be a bit more varied/interesting than AK and will hopefully drop myth tomes. At least it'll be different.

    Quote Originally Posted by Meleena View Post
    I think that caps should remain as is because there are many things to do in this game and I dont want to spend all my time doing AK runs.
    Just because the myth cap gets removed doesn't mean you're forced to stop doing everything else and just do AK. That's your own fault. Right now you don't want it removed because you don't have the willpower to avoid doing it until your eyes bleed.
    Removing the cap doesn't remove the ability to do other things. If anything it frees it up since you're not forced to waiting in queue trying to cap it.
    (4)
    Last edited by KitCat; 10-10-2013 at 07:52 PM.

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