I agree that the hate meter is an unnecessary addition to the game.
I agree that the hate meter is an unnecessary addition to the game.
I agree with everyone and to just wait and see how it comes out. After that happens and things are not cool then we can try and get it remove.
Agree with everyone who? Most people are against it, as far as i can see.
Once people get used to it, it's much harder to get it removed, as some will take it for granted, and whine like hell if their easymode crutch is taken away.
It already exists elsewhere and we already know how (badly) it works. There's no need to "wait and see". It should never see the light of day.
Last edited by Abriael; 05-20-2011 at 07:10 AM.
I think he's saying he agrees with the people who want to see what this "meter" brings to the table, rather than shooting it down because it sounds different from what was present in XI (even though everyone with a brain used windower for features like this).Agree with everyone who? Most people are against it, as far as i can see.
Once people get used to it, it's much harder to get it removed, as some will take it for granted, and whine like hell if their easymode crutch is taken away.
It already exists elsewhere and we already know how (badly) it works. There's no need to "wait and see". It should never see the light of day.
I don't know of any other game that has a hate meter. I agree with Abriael in saying that people are probably going to use this as a crutch. A hate meter is just going to make this game even easier than it already is.
Optional is weak. The playing field should be the same across the board. Lazy people who like "Options" like this one and enemy icons should go play an easy game and stop ruining good MMORPGs.
Your going to end up with people getting pissed at other people in the same party not using these "Optional" items.
EDIT: more meters on my screen? No thanks.
Last edited by Morticous; 05-20-2011 at 07:52 AM.
This is true. People would end using this anyway so better being an official feature than a third party tool. Also, I see no harm at all in having hate meters ingame as soon as they can be turned on/off.FACE IT, when the review comes, the casual reviewers will love this and it'll get a +1 score purely because of it. ACCEPT THE FACTS. 90% of people used windower in XI and now they are implementing windower features so no one uses it in XIV.
Edit: I mean the reviews for the PS3 version.
This is a quote from a post in Gamerescape.com and I agree with this completely
Source: http://ffxiv.gamerescape.com/forums/...ic.php?t=14016
"I actually think the enmity display adds skill to the game, not lessens it. Instead of mindless tank spam-provoking, fights become more situational. If I'm a healer, and I see my enmity is low, I know it's safe to throw out a heal. If it's high, I know it's going to be a lot more difficult. If I'm a tank, and my enmity is high, I know I'm able to say, throw out a couple of skills to help incapacitate the head of the mob I'm fighting.
It's like a baseball game where the manager shifts his infield when a pull-hitter comes up. Yes, it makes it "easier" on the infielders, but there's a lot of strategy and preparation involved. If every pitcher pitched the exact same way to every batter, and every fielder stood in the exact same place every pitch, everything just becomes a mindless game devoid of strategy where everyone is doing the same thing every play when they could be doing something to better help the team."
Basically. Yes to the hate meter.
Last edited by Holland; 05-20-2011 at 08:02 AM.
You complain about it, but I bet you will keep it on anyways. Even the best players in MMO I have seen admit to using hate meters.
It's already too late, now that they've mentioned implementing it. If they decide to remove it now everyone in favor of it will rage. Guess we just have to get used to hate NEVER leaving tanks anymore...boring... Hate management is one of the key elements in skill, and now it's gone out the window. Who needs to think at all anymore when you can just look at a meter?Agree with everyone who? Most people are against it, as far as i can see.
Once people get used to it, it's much harder to get it removed, as some will take it for granted, and whine like hell if their easymode crutch is taken away.
It already exists elsewhere and we already know how (badly) it works. There's no need to "wait and see". It should never see the light of day.
I don't know. To me it seems that they're designing this game not for casuals, but for people with lower than average intelligence. I'm very disappointed with this, although the rest of the info looks great.
Last edited by MeowyWowie; 05-20-2011 at 08:30 AM.
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