I agree with everyone and to just wait and see how it comes out. After that happens and things are not cool then we can try and get it remove.

I agree with everyone and to just wait and see how it comes out. After that happens and things are not cool then we can try and get it remove.



Agree with everyone who? Most people are against it, as far as i can see.
Once people get used to it, it's much harder to get it removed, as some will take it for granted, and whine like hell if their easymode crutch is taken away.
It already exists elsewhere and we already know how (badly) it works. There's no need to "wait and see". It should never see the light of day.
Last edited by Abriael; 05-20-2011 at 07:10 AM.



I think he's saying he agrees with the people who want to see what this "meter" brings to the table, rather than shooting it down because it sounds different from what was present in XI (even though everyone with a brain used windower for features like this).Agree with everyone who? Most people are against it, as far as i can see.
Once people get used to it, it's much harder to get it removed, as some will take it for granted, and whine like hell if their easymode crutch is taken away.
It already exists elsewhere and we already know how (badly) it works. There's no need to "wait and see". It should never see the light of day.
It's already too late, now that they've mentioned implementing it. If they decide to remove it now everyone in favor of it will rage. Guess we just have to get used to hate NEVER leaving tanks anymore...boring... Hate management is one of the key elements in skill, and now it's gone out the window. Who needs to think at all anymore when you can just look at a meter?Agree with everyone who? Most people are against it, as far as i can see.
Once people get used to it, it's much harder to get it removed, as some will take it for granted, and whine like hell if their easymode crutch is taken away.
It already exists elsewhere and we already know how (badly) it works. There's no need to "wait and see". It should never see the light of day.
I don't know. To me it seems that they're designing this game not for casuals, but for people with lower than average intelligence. I'm very disappointed with this, although the rest of the info looks great.
Last edited by MeowyWowie; 05-20-2011 at 08:30 AM.
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