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  1. #21
    Player
    AeraLucis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    164
    Character
    Aera Lucis
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    I think we should see how they actually implement it into the game before we start shooting it down, guys.
    (3)

  2. #22
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by AeraLucis View Post
    I think we should see how they actually implement it into the game before we start shooting it down, guys.
    I second this.
    (1)

  3. #23
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AeraLucis View Post
    I think we should see how they actually implement it into the game before we start shooting it down, guys.
    agreed. There are too many QQing, /wristing, elitists on these forums lol
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  4. #24
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    its good to know how bad the tank is sucking or when you are doing good dps or wotever.

    Yes to hate meter!
    (3)

    Vicious Linkshell
    www.viciouslinkshell.com

  5. #25
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    As long as they dont start implementing things that look like some of the windower add ons, where things are displayed as decimal points and whatnot, or make it look like some plain pie chart lol.

    Since the new UI designer is from Vagrant Story and Final Fantasy XII, i'm really looking forward to having some pretty smooth looking meters.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  6. #26
    Player
    Uzziah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lomiinsa
    Posts
    79
    Character
    Uzziah Jehiel
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    No for a hate meter and all other assistance programs for those that are .... challanged by the current difficulty of the game.. lol
    (3)

  7. #27
    Player
    AeraLucis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    164
    Character
    Aera Lucis
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Uzziah View Post
    No for a hate meter and all other assistance programs for those that are .... challanged by the current difficulty of the game.. lol
    Though I do agree that the game in its current state is less than challenging, I believe that an addition such as a hate meter could be very useful strategically in the future for more challenging battles. Let's not assume the game will stay in its current stage forever. Hopefully, when more content is added and battles become more difficult, we will be glad to have access to an option such as a hate meter.
    (0)

  8. #28
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Well yeah, the battles certainly arent going to be the same as they currently are. They already stated they are going to make the current enemies stronger, yet make sure you can take on a same rank enemy.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  9. #29
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Well, i like the hate meter idea. If its a gauge it can have a purpose. If they let people see the hate this might often mean that there will be action that can only be triggered in certain situations, like max/min hate or like being used only in players with more enmity than you.

    It all will depend of how its implemented.
    (1)

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    FACE IT, when the review comes, the casual reviewers will love this and it'll get a +1 score purely because of it. ACCEPT THE FACTS. 90% of people used windower in XI and now they are implementing windower features so no one uses it in XIV.
    Edit: I mean the reviews for the PS3 version.
    (2)
    Last edited by Xeno; 05-20-2011 at 06:16 AM.

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