To elaborate, we are aiming to address issues such as the following:
•Victories coming with little reliance on skillful play.
•Lack of information needed for skillful play.
•No sense of accomplishment even with skillful play.
In light of the above, our objective is to implement a battle system that rewards player effort and innovation in such areas as equipment, hunting grounds, and party structure.
Lastly, in conceiving these changes, we have kept one fact close to heart: simply making enemies stronger does not equate to an environment that fosters and rewards skillful play.