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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    If you don't like. Don't use them. Along with all the other progressive changes that are coming to the game.
    (0)

  2. #2
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kurokikaze View Post
    If you don't like. Don't use them. Along with all the other progressive changes that are coming to the game.
    Like other MMOs, this works till certain circles make it a "requirement or gtfo" that plagues every MMO eventually.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    I'm more interested by the simplification of the hate algorithms.
    I don't really care about if hate is displayed or not, this is not what will change the battle dynamics. I guess it will make people learn their role sooner within a given class but I really don't see how it makes the game easier, you still need to manage that hate regardless of if it's displayed or not.

    I mean, does displaying HP bars make healers job easy-mode? It's a question of balancing actions, managing mp and timing, not a question of calculating how much damage every single player got from enemy attacks.
    (2)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    Quote Originally Posted by northernsky View Post
    I'm more interested by the simplification of the hate algorithms.
    I don't really care about if hate is displayed or not, this is not what will change the battle dynamics. I guess it will make people learn their role sooner within a given class but I really don't see how it makes the game easier, you still need to manage that hate regardless of if it's displayed or not.

    I mean, does displaying HP bars make healers job easy-mode? It's a question of balancing actions, managing mp and timing, not a question of calculating how much damage every single player got from enemy attacks.
    Thank you sir. Thats what we really should be excited about.

    Hate in this game, while better than at launch, is still completely fucked. Hit a mob for 300 and CON hits it for 40 and pulls hate. Something isn't right.
    (1)

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