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  1. #1
    Player
    RapBreon's Avatar
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    Sep 2013
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    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Warriors do more, but it sure as hell ain't 50% more. Seems to be in the range of +10-20% with all things equal. Which I can't give numbers on sadly as my Paladin gear is inferior to my Warriors (Brav +1). The extra DPS is nice, but it doesn't add a HUGE amount in an 8 man group, and unless you're scraping through on fights, ending it early doesn't amount to much. And if you're scraping through, you'd scrape less with a Paladin due to it not being a giant mana sponge.

    @HirrNovil; I pull 150 on Anantaboga on my Paladin and roughly 180 on my Warrior. Warrior however has +1 Brav and +15 more str. Even those out and it would be a closer to 10% again.

    Also FoF appears to be relatively even with Berserk.

    Over a minute FoF adds 15% damage. Over a minute Berserk adds 16.666% damage, but you get pacified. This is assuming 50% increased attack power is the same as 50% increased damage. Anybody know for a fact if it is? I'd love to know.
    (0)
    Last edited by RapBreon; 10-08-2013 at 10:31 PM.

  2. #2
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by RapBreon View Post
    Warriors do more, but it sure as hell ain't 50% more. Seems to be in the range of +10-20% with all things equal. Which I can't give numbers on sadly as my Paladin gear is inferior to my Warriors (Brav +1). The extra DPS is nice, but it doesn't add a HUGE amount in an 8 man group, and unless you're scraping through on fights, ending it early doesn't amount to much. And if you're scraping through, you'd scrape less with a Paladin due to it not being a giant mana sponge.
    Let me know when you have numbers.
    (3)

  3. #3
    Player
    RapBreon's Avatar
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    Sep 2013
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    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by HiirNoivl View Post
    Let me know when you have numbers.
    You'll be waiting a while, I don't intend to get a +1 on my Curtana. I did give airy fairy numbers above in response to yours.
    (0)

  4. #4
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by RapBreon View Post
    You'll be waiting a while, I don't intend to get a +1 on my Curtana. I did give airy fairy numbers above in response to yours.
    lol Not good enough! You have to have equal gear... In Coil! lol It's just unfair that somehow you have fairy numbers and your argument is the accepted one. Pacification is overwritten because I use Berserked Fraction DoT before I'm pacified.

    The Fracture adds up to roughly the same DPS as a Butcher's Block Combo. So no, Berserk doesn't do much in terms of lowering DPS if you're intelligent about it.

    It's even better if you are pacified during Garuda's or Ifrit's Jumps or right when you're passing the ADS nodes to the other tank in Turn 2. In those cases Pacification doesn't lower DPS at all.

    In response to your Edit: I don't have as much STR as you, but I'm interested to know if you drop Defiance at all. I get over 180 on Anantaboga.
    (2)
    Last edited by HiirNoivl; 10-08-2013 at 10:39 PM.

  5. #5
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by HiirNoivl View Post

    The Fracture adds up to roughly the same DPS as a Butcher's Block Combo..
    No, just butchers block at the end of a combo. Not the whole thing.
    (0)

  6. #6
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by HiirNoivl View Post
    lol Not good enough! You have to have equal gear... In Coil! lol It's just unfair that somehow you have fairy numbers and your argument is the accepted one. Pacification is overwritten because I use Berserked Fraction DoT before I'm pacified.
    Erm you still can't use globals (unless you're bugging it somehow). Dots would still tick even if you weren't pacified, it still amounts to a DPS loss for 5 seconds. I also use fracture at the end of Berserk, but I'd still do more damage if I did that + didn't get pacified. The pacification over a long fight, I wager makes up for the 1.666% more damage Berserk grants over FoF.

    Also the numbers you posted weren't from coil. Hence me ALSO mentioning my Anantaboga numbers. Your numbers are equally airy fairy man. Also the most appropriate way to test a DPS gap is on a target dummy btw.

    @Terabyt3; Berserk over the course of its duration definitely grants more than 15% damage. Over a period of a minute however grants roughly 15% damage.
    (0)

  7. #7
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by RapBreon View Post
    Also the most appropriate way to test a DPS gap is on a target dummy btw.
    I prefer not to use Target Dummies. But people insist that I do. First of all, I want to see the damage in real play situations because those are the situations that matter. Anantaboga is just as good as a test dummy due to the fact that you never have to move. You're just wailing away at him the whole time.

    Test Dummies don't hit you, so you never have to use any Defense cool downs. If I'm playing PLD in the real-play situations, my DPS is going to drop because I have to use defensive cooldowns. You're not going to be using Defensive cooldowns on a Test Dummy. That's why Test Dummy's inaccurately inflate PLD DPS numbers.
    (4)

  8. #8
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by HiirNoivl View Post
    I prefer not to use Target Dummies. But people insist that I do. First of all, I want to see the damage in real play situations because those are the situations that matter. Anantaboga is just as good as a test dummy due to the fact that you never have to move. You're just wailing away at him the whole time.

    Test Dummies don't hit you, so you never have to use any Defense cool downs. If I'm playing PLD in the real-play situations, my DPS is going to drop because I have to use defensive cooldowns. You're not going to be using Defensive cooldowns on a Test Dummy. That's why Test Dummy's inaccurately inflate PLD DPS numbers.
    Jesus, defensive cool-downs are off the GCD, you weave them in-between your attacks. Zero impact. Unless you're bad and get animation locked on a target dummy.

    In say a Bard vs. BLM comparison I would agree fights would be better due to the way moving impacts their DPS. But tanks always just sit there and whack. Dummies are fine.
    (3)
    Last edited by RapBreon; 10-08-2013 at 10:49 PM.

  9. #9
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by RapBreon View Post
    Over a minute FoF adds 15% damage. Over a minute Berserk adds 16.666% damage, but you get pacified. This is assuming 50% increased attack power is the same as 50% increased damage. Anybody know for a fact if it is? I'd love to know.
    It's not. 50% damage would be much stronger than 50% AP. 50% AP is essentially 50% STR, it doesn't affect weapon damage. FoF and 'zerk are roughly equal in actual damage boost ('zerk is probably 5% better in raw damage, give or take), but FoF has 50% higher uptime and no pacify. It's strictly better.
    (0)