SE also tends to make adjustments based on feedback.
What i meant to say was that SE should follow through with their idea of displaying percentages. Not just Green, Yellow, Red (with no % displayed) like someone else suggested.
Oh, okay. . . Carry on, then.
/goes to sleep
*It doesn't make the game easy mode, it's just displaying information.
*If anything it more easily gives players an accurate means of seeing how well they are playing their class/role in terms of enmity generation.
*You have to glance at the meter for half a second and you know what's going on. That's like saying because a car has a speedometer it encourages you to watch that instead of the road.
*What's the point? So everyone knows. Whether or not they displayed it in-game, if the info was made available people would generally have a good idea if they wanted to.
Even if you know what the numbers are you still have to then act on that information and appropriately manage your hate. It's not like seeing a number does anything aside from inform you. With that information you then have to make the conscious decision to generate more or less hate or maintain your current rate. If you're gaining too much you have to use skills to lower it or slow down your attacks. You still have to know how to do that, people who don't aren't going to make good use of the information.
Nothing wrong with a hate meter. From a balance/dev perspective it makes balancing abilities/spells enmity that much easier going forward.
If you think this is going to make things easier than they are you're sorely mistaken. Unless you really really suck... you don't lose hate on current HNMs. Thats just how it goes.
I don't know why ppl want a hate meter so bad when even casters can tank most mobs in this game cause its to easy unless leves are set to 5 stars. =/ This is not FFXI or WoW, were talking about casualfantasy xiv here.
Oh shut up.
Is that not what they are adding with dungeons bosses?
Give one of the classes a "Libra" skill for telling hate percentages. Rather not just have it as part of the UI.
Dude i am really hopping we get bosses that will kick our srry a** real hard but most of the game has been a disapointement so my hopes are not very high. Meaning it will prolly be awesome the 1st week and then boring again for another 3 months. =/
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