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  1. #11
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    Mar 2011
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    Quote Originally Posted by Sephr View Post
    tp;dr.

    Too pink; didn't read.
    to rude didn't read.
    (4)

  2. #12
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    Mar 2011
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    Quote Originally Posted by Carmillia View Post
    Sadly, I have to agree with Neptune.
    Although having some information is nice, the post was pretty much lacking details/pictures.
    To me, the most important thing is that the jobs and some skills would be learned by quests (not even more details than that though).
    This kind of posts would make sense if the game was healthy and all but considering it's actual state, I think they have to set it up to really give excitement to the community.
    really....... they gave us more then enough info. They told us what they are addining and changing. That what was all they was gonna give us. To expect a fully detailed description with a video woulda been over kill not to mention a HUGE post to read. And even still people would still complain.
    (3)

  3. #13
    Player
    Poipori's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Poipori Mordion
    World
    Tonberry
    Main Class
    Black Mage Lv 50
    Yeah, the battle note basically tells us nothing we didn't already know.

    Instanced dungeon, duH!~ already knew that
    Auto attack, duH!~ already knew that
    Jobs on top of classes, duH!~ already knew that
    Attribute tied to class rank, duH!~ already knew that

    The letter seemed lengthy, but most of it are basically restating the same things
    (3)

  4. #14
    Player
    Len's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    It's a little too early for the victory fanfare.

    We're nearly entering June and Square Enix is still being tight-lipped about the specifics.
    (1)

  5. #15
    Player

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    Mar 2011
    Location
    Limsa Lominsa
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    896
    Quote Originally Posted by Kilta_Firelotus View Post
    to rude didn't read.
    You obviously did.
    (6)

  6. #16
    Player
    Seif's Avatar
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    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Sephr View Post
    You obviously did.
    lol you people are more fun than the actual game. Fight on!
    (1)

  7. #17
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    No pleasing some people, the details were enough to let us know what they are working on, SE has stated several times that they are not going to show us everything just incase some bits of it dont make it into the patch or into the game entirely.
    (5)

  8. #18
    Player

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    Mar 2011
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    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Seif View Post
    lol you people are more fun than the actual game. Fight on!
    Nothing really to go on here, though you're right it generally is more fun than the game at this point.
    (0)

  9. #19
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    Mar 2011
    Posts
    148
    Haters gonna hate, I'm actually very glad they are taking things very seriously with FFXIV, rather than just rush for updates and PS3 release. Keep doing great quality job SE!
    (9)

  10. #20
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Poipori View Post
    Yeah, the battle note basically tells us nothing we didn't already know.

    Instanced dungeon, duH!~ already knew that
    Auto attack, duH!~ already knew that
    Jobs on top of classes, duH!~ already knew that
    Attribute tied to class rank, duH!~ already knew that

    The letter seemed lengthy, but most of it are basically restating the same things
    i'd argue that whilst your initial statement is somewhat correct, you're still wrong.

    The blueprint wasn't supposed to be some incredible reveal, simply a notification of how certain things will work. The job system had a lot of speculation, but the blueprint frinally gave us something solid to think about.

    The dungeons again had lots of speculation, but we now know them to be set out like a raid, fighting toward a boss.

    We knew we were getting auto attack, but at least this gives us some slight information of how they're going to roll it out.

    And as far as them switching attribute points over to class rank, we'd speculated, but they never confirmed it until now.

    It wasn't restating, it was confirming and informing.
    (7)

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