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  1. #1
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    FATEs are incredibly flawed. They certainly need a LOT of tweaking. I've lost count of how many level 50s I've seen that are wearing level 15 gear in Ifrit/AK. Had a WAR pop in Ifrit last night wearing level 18 gear and said he'd never tanked anything in the game and didn't know how to hold hate. That should never happen.
    (4)

  2. #2
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by JayvirDeforte View Post
    FATEs are incredibly flawed. They certainly need a LOT of tweaking. I've lost count of how many level 50s I've seen that are wearing level 15 gear in Ifrit/AK. Had a WAR pop in Ifrit last night wearing level 18 gear and said he'd never tanked anything in the game and didn't know how to hold hate. That should never happen.
    I...don't know what to say about that, other than that it definitely should never happen. I'd suggest that SE should include a dungeon as part of the class/job stories, but that wouldn't work well for the several DPS classes.
    (1)

  3. #3
    Player
    Crimen's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    407
    Character
    Crimen Vereor
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by JayvirDeforte View Post
    FATEs are incredibly flawed. They certainly need a LOT of tweaking. I've lost count of how many level 50s I've seen that are wearing level 15 gear in Ifrit/AK. Had a WAR pop in Ifrit last night wearing level 18 gear and said he'd never tanked anything in the game and didn't know how to hold hate. That should never happen.
    Whoa whoa whoa, that's messed up. In this case though that's up to the player to bother learning their class before doing something like a dungeon run or fighting a primal. But yeah, this should never happen, just by going with logic lol that's just begging for disaster. One thing is not knowing how the dungeon works, but another is not having any idea how to play your class/job, specially something like tank, on top of wearing way under-leveled gear. Thankfully they're going to implement item level requirements for such runs.
    (1)
    Last edited by Crimen; 10-08-2013 at 10:22 AM.

  4. #4
    Player
    Tool_of_Society's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Kinete Rhei
    World
    Coeurl
    Main Class
    Archer Lv 46
    Quote Originally Posted by JayvirDeforte View Post
    FATEs are incredibly flawed. They certainly need a LOT of tweaking. I've lost count of how many level 50s I've seen that are wearing level 15 gear in Ifrit/AK. Had a WAR pop in Ifrit last night wearing level 18 gear and said he'd never tanked anything in the game and didn't know how to hold hate. That should never happen.
    This looks like a sarcastic troll piece.


    Assuming this highly unlikely scenario really occurred I'll respond a bit (yeah I know feeding the troll).

    Do you really want to go down that path where SE makes massive sweeping changes to the game because there's stupid people out there? How are you going to level your third job to 50 without any fates? Hell how are you going to level your second as you can easily clear quest hubs with your first job?

    With the removal of fates a person who joins this game and runs around doing all the quests for their first job (as they would in any other MMO) will be utterly screwed when they decide to level another job.
    (0)
    Last edited by Tool_of_Society; 10-08-2013 at 10:51 AM.

  5. #5
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    No, it's not trolling. Doing my relic quest on my Bard with my FC and we queued for a DPS and Tank and got a Warrior like that. Not my fault if you can't see how people can legitimately do this. I'm not saying to remove FATEs, just that they shouldn't be as good as they are.
    (0)

  6. #6
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Tool_of_Society View Post
    This looks like a sarcastic troll piece.


    Assuming this highly unlikely scenario really occurred I'll respond a bit (yeah I know feeding the troll).

    Do you really want to go down that path where SE makes massive sweeping changes to the game because there's stupid people out there? How are you going to level your third job to 50 without any fates? Hell how are you going to level your second as you can easily clear quest hubs with your first job?

    With the removal of fates a person who joins this game and runs around doing all the quests for their first job (as they would in any other MMO) will be utterly screwed when they decide to level another job.
    Maybe not removal of fates but a gear check or possibly an IQ test, Id prefer the latter more Tbh. I've also had a paladin in Prae who gleefully announced after the first boss it was his first dungeon and boss tank...oh holy lord.
    (0)

  7. #7
    Player
    Psychosamm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    363
    Character
    Kaya Solimar
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by JayvirDeforte View Post
    FATEs are incredibly flawed. They certainly need a LOT of tweaking. I've lost count of how many level 50s I've seen that are wearing level 15 gear in Ifrit/AK. Had a WAR pop in Ifrit last night wearing level 18 gear and said he'd never tanked anything in the game and didn't know how to hold hate. That should never happen.
    I seriously doubt that he would have made it all the way to Ifrit HM and not know what to do at all. There IS a storyline and dungeons that you have to do. And even if it was his secondary class i'm sure he would have done some dungeons. Ever stop to think that he was trolling you guys?
    (0)

  8. #8
    Player
    Dorfentyme's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Delivas Heiral
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Psychosamm View Post
    I seriously doubt that he would have made it all the way to Ifrit HM and not know what to do at all. There IS a storyline and dungeons that you have to do. And even if it was his secondary class i'm sure he would have done some dungeons. Ever stop to think that he was trolling you guys?
    Why is it so hard to believe he leveled as a main job as DPS and never tanked an instance. Then FATE grinded his warrior to 50 then queued up for Ifrit HM? That's what people do. Leveling your alt jobs is WAY easier than leveling your main jobs, its just more tedious and annoying.

    Quote Originally Posted by Welsper59 View Post
    Maybe people should stop looking at the game as thought it were out for years. This isn't 1.0, nor is 1.0 even in existence anymore. 2.0 is essentially a new game. New mob placements, new/updated crafting system, and so on. Expecting it to have smoothed out every gameplay related shortcomings upon launch is ridiculous, and you should be scorned for it. Your lack of insight and REAL WORLD job/work understanding is shameful to say the least.

    Give them a few updates to dish out changes you'd like to see, if you're hopeful. Mind you, it doesn't mean they'll do it. Take the high road and quit until said changes come about (if they ever do). At least you can say that you didn't "waste" your time on a game with "serious issues".
    Maybe its hard for others to be optimistic when Yoshi-P and devs have stated contrary to what others have wanted.

    People asked about FATEs being nerfed or if it was intended for people to grind to max level so quickly. Yoshi said they won't be adjusting FATE rewards.

    People asked about the delay in the net code. Their answer was "that's how we designed the code". Not, "oh, you're right .3 seconds is too long, we'll work on that".

    People asked about the GCD delay and not being able to fire an ability that is OFF the GCD to interrupt an attack, they say (which still blows my mind entirely when I hear or read this) "The combat is designed this way for a reason. Please consider your strategies when moving forward". The most idiotic thing I think a dev has ever said on a forum ever. The combat was designed so that you can't use an interrupt because you're in mid animation? Really? What's the point of having reactive abilities anyways?

    I know people who are quitting because of the things that the devs have said on these forums. 2.1 seems to be adding a lot of new content, but square's idea of a scripted pattern like Titan HM for a boss fight is insanely boring, and doesn't give me hope for future boss fights.
    (1)
    Last edited by Dorfentyme; 10-08-2013 at 04:06 PM.