Quote Originally Posted by Sephr View Post
Sorry Cair, I think at this point it's fair to say your idea's out the window

It doesn't make sense that you'd select your weapon in order to specialise in a class, then select a further specialisation only to then be allowed to change weapon. It removes the foundation the system's built on and sort of contradicts the whole armoury thing.

They could let each specialisation have a twist on the base-class' weapon though couldnt they? Like for instance in FFXI DNC focussed on a different type of dagger to a thief, same with RDM/PLD/BLU and swords(ish)
So you want it so that Archer unlocks Ranger then once Musketeer/Gun Weapon Class is released it can't be a Ranger.

That makes no sense and will upset the FFXI fans who enjoyed being a Firearm Ranger.