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  1. #1
    Player
    Keriaku's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Lunik Soleria
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 40

    Time Magic Thoughts

    Time Mage definitely has to appear.

    There are some really interesting possibilities for fundamental job mechanics based around something like Haste/Slow/Stop. Something that came to mind was: perhaps you'd use different types of Gravity as damage dealers, but how much damage it deals fluxuates around the Slow/Haste applied? I'm imagining something akin to Black Mage, but with damage being the resource you control instead of MP.

    And there are many interesting abilities that lore wise could be attached to time magic: Quick, Warp, Rasp, Meltdown, Life 3, Double/Triple. Double/Triple could even act like Astral Fire/Umbral Ice do, being a buff that unleashes multiple spells if they are sequenced correctly.
    (2)
    Last edited by Keriaku; 10-05-2013 at 02:59 PM.