Why even have a subscription if you focus so much effort on cost-avoidance measures?

Why even have a subscription if you focus so much effort on cost-avoidance measures?
There's a difference between spending 3 days on making one hair-type fit a hat, or choosing to simply hide the obstructive part of the model and finalizing the graphics within an hour.
1.23 is testament to the developers spending too much time fussing on smaller details, affecting the time-frame they had to work on the grander scheme of things.
It's a problem I face too in my work, where I have to sacrifice detail in order to achieve the most productive route.
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