Quote Originally Posted by Blimbeard View Post
If it was actually that simple, don't you think they would have done this already?
If you were half as smart as you were trying to sound, you would know that a simple fix at this point wouldn't solve the issue for long and would be a bandaid at best. It wouldn't take much to just have the bot walk between points or just teleport within that threshold. It would make the bot less efficient and require more of them to farm the same area, but it wouldn't solve the problem or actually make it any easier to detect.

The teleport issue is more of a problem in relation to dungeons being run by teleporting bots that can skip the majority of the dungeon content.

The heart of the problem lies in the fact that in waiting for these bots to transfer items to a secondary account for dispersal, the damage these bots do is already done both to the economy and to any players who are discouraged by seeing the same bots day after day without any noticeable sign of SE doing anything.