Quote Originally Posted by Wolf_Gang View Post
Now, hear me out.
A DoL which spends its time fighting and gets the same stuff for it as a DoW? I can't say I see this as particularly reasonable.

I've been meaning to get around to posting a DoL class concept for generating mob-drop items by raising creatures, like a Harvest Moon game. Honestly, to get those materials, you pretty much have to do that or harvest directly from mobs, which is going to be a bit silly when you want to harvest the hide of a living creature...