This is a pretty sweet breakdown to be honest! Nice work.

One thing that's just occurred is this though...

WAR vs. PLD debate there's no doubt PLD copes better end game. But from your workouts above PLD only pulls ahead once the incoming damage creeps above a certain %.

The ammount war can heal himself over that time is pretty much fixed (apart from acc and mob defence). Whereas a PLD mitigation is % of incoming damage. So if the mob is hitting weak a war can almost self sustain?

Once incoming dps pulls drastically ahead of WARs selfhealpersec does a PLD become more effective.

The fact is that in coil the incoming dps is way higher than wars shps (shps).