Good healers throw in the raise when the window to accept it is near. >_>
Well... My point wasn't towards any specific type of skill for a healer, it was to point out the fact that it has a time limit and how it could effect waiting for the right time to accept.
So basically, good healer or not, that wasn't the point of what I posted.
EDIT: Typos :P
1. Don't die...98% of the time, you died because You did something wrong.
2. I raise you when I can where I can. I quite frankly don't have time to baby-sit the dead. And endgame battles are too hectic for me to plan ahead 'your safe raise spot'
3. It is the dead persons responsibilty to track where i am/when it is safe to raise.
I'm not being mean...just really, there is no time for a healer to think 'gee over here is nice and cosy, let me run out of tank healing range and cast raise here' You get what you get.
And I agree, that the current tractor-system gets ppl in trouble (but there's times when it's nice too).
Last edited by Kinseykinz; 10-03-2013 at 04:57 PM.
I literally do not care at all about the animation lock or the lack of indication as to where you will res. All I want is to be able to heal somebody while the raise animation is playing.
Do that and they can leave the lock in-place, I don't care.
This.
This game barely punishes dieing as it is, allowing someone to be merrily ressed mid boss with no risk would just be a bit too far.
I wouldn't object to the healer level 3 lb being tuned some, but then frankly the tank one seems even worse.
1. Yes pretty much, a battle rez is typically a 2nd chance after someone has messed up.1. Don't die...98% of the time, you died because You did something wrong.
2. I raise you when I can where I can. I quite frankly don't have time to baby-sit the dead. And endgame battles are too hectic for me to plan ahead 'your safe raise spot'
3. It is the dead persons responsibilty to track where i am/when it is safe to raise.
I'm not being mean...just really, there is no time for a healer to think 'gee over here is nice and cosy, let me run out of tank healing range and cast raise here' You get what you get.
2. Imo that's part of the healers job, I managed just fine raiding in Rift as main class healer and doing this sort of thing. Yeah hard mode fights are pretty hectic, so I agree you can't guarantee the spot will be safe when they rez, but you can at least try not make it a stupid position in some fights.
3. Unfortunately that's not something you can control, just have to do the best you can on your part and hope they do the same. If the healer does cast the raise in a weird position, then the person being raised can't do much about that. Also for example raising someone just before you need to hide behind a pillar on garuda. You'd hope they don't accept till after the attack goes off, but likewise it's not really a good idea to cast it then in the first place. Unless of course that's the only time you can fit it in and you trust the person not to accept straight away, swings and roundabouts.
The attitude of "I'll raise you when I want/can" with not even the slightest consideration to where the person will spawn or stage in the fight and then taking the stance of "It's their fault for dying in the first place anyway" is neither helpful nor constructive. Not saying this is your attitude, I wouldn't know, just speaking in general.
Last edited by Omagana; 10-03-2013 at 06:22 PM.
Just make it so I can heal the damn person I raised. There is no reason why they can die from an AOE during the time where I can't heal them. Make it consistent and fair. Allow us to heal people while the animation is going off or make them immune to damage until they can actually be healed.
Some healers are better at this than others I noticed. I lost track of how many times the healer ran into the boss melee range for some reason, right in the area where the cleave is, just to rezz me there..
FYI, If only one person died i can pretty much insta raise this person with swiftcast ( which is a must have for healers and if they don't they're not good, period ).So it takes 2.5 sec to cast Rez
Of course if more than one person died then the others raises will be full cast time, unless the 2nd healer has swiftcast too. But i usually don't go through full cast time anymore because sometime you just don't have enough time in primals.
I just wait for swiftcast to cool down ( 1min ).
The raise animation lock is terrible. In a fight like Titan with all of titans aoe damage there is aqmost no chance of being raised without taking damage before you can move.
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