Anyone who wants the Armory System to remain as it is has already lost this argument. They are changing it. Despite being unique and interesting in a sandbox mode kinda way, it was a dismal failure. It seems most people want more defined Class Roles and I think that is what we are getting.

I hope we still can cross-abilities (some anyway, I can't survive without Sacrifice 2)) but I always thought using an Axe Weapon Skill with a Bow is extremely silly.

Think about it...if a Pug is loaded up on Axe Weapon Skills and Abilities, it comes to a point where you're not a Pugilist anymore but rather a Marauder using Hand-to-Hand weapons.

Why bother having Class Names at all then? We are all just "Adventurers" using weapons and skills all willy-nilly so from now on I want to be called a "GladiMar PugLanConTurge".....or maybe just "Weapon Master"...but I really just want to be an Archer.