Rerolled paladin, loving it!

Rerolled paladin, loving it!



Looks legit.
That's why I like Crit Rate and a bit of extra STR for Warrior. On bosses where you aren't waiting for a single large hit you're better off to just spam Inner Beast whenever it's up ~20 seconds and a double Inner Beast ~60 seconds. (Using Vengeance and Berserk for the extra Wrath)
Last edited by Judge_Xero; 10-01-2013 at 11:56 PM.
"I don't always drink beer, but when I do, it's often."
Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community
Thanks. A lot has changed since I made that post, and I'll leave it up for history.
I've gone from not holding Wrath V, to stacking Crit and taking advantage of that buff.
The first thing people notice when I tank with them is how much I am granted a Critical hit.
Another thing I've noticed is that my single target rotation and macros don't translate into dungeons nearly as well =/



Yes, it's rediculous how much you get a crit on Warrior. I don't know if Second Wind has a high crit rate normally as a Pug skill, but during my testing without any buffs it was ~40% Crit Rate on Warrior (small sample ~50 uses)Thanks. A lot has changed since I made that post, and I'll leave it up for history.
I've gone from not holding Wrath V, to stacking Crit and taking advantage of that buff.
The first thing people notice when I tank with them is how much I am granted a Critical hit.
Another thing I've noticed is that my single target rotation and macros don't translate into dungeons nearly as well =/
- If you're up for it, I would recommend stacking everything into Crit and STR for testing. I don't think Warrior actually needs much more HP than an equally geared Paladin. It should net an extra 80 STR or so compared to a VIT build Warrior. (Darklight Pieces)
"I don't always drink beer, but when I do, it's often."
Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community
I toyed with that idea and then went scrambling to get my ViT back. I was about 6060 with Defiance. I hit harder but not much harder than with my Vit, plus I was playing with fire. Titan was impossible and I even struggled with Garuda When she was DET-buffed. I'm far more comfy with my current set up. I still hit hard, but I also hit 7700 HP with Thrill of Battle.
So yes, WAR does need more HP than a PLD. But he doesn't need a full allocation of Vit. In fact, if a WAR stack VIT you lose some of the damage you would have mitigated with self heals and parry % so that it ends up being a wash anyway and you're less effect at DPS.
That's why I recommend a balanced approach even on the STR side of the equation. Right now, my parry % is a steady 24%, I can self heal well, I Crit a lot, and I have enough HP to survive what's been thrown at me so far. (Up to and including Caduceus.)
You can see my current stats and set up that I prefer on the Lodestone now.![]()

See this is why no one is taking you seriously Hiir. Everyone knows warriors do just fine till turn 5. I have tanked all of 1-4 with my warrior with no problem. Explain to me how you are going to survive an 8000+ damage death sentence on a regular basis like a paladin can. No one cares what you can do on Caduceus.
seems like u want wars to be plds... I think we should get Treaure Hunter so every1 would be forced to take us to every fight.
Being serious, I think a longer Berserk with a better recast time and a more potent Brutal Swings could make us stronger. Better autohealing and the ability to prevent huge TP moves would surely justify taking us to big fights.

WAR is a tank so make it as PLD lol
make WAR as dark knight then we will all love you SE.
Many people have suggested the idea of scaling from the monster's damage, like Paladins, but I, for some reason, really don't think they will go that route. The first thing they should do is keep the healing bonus as a static buff from Defiance and then simply make it go up with Wrath. From there, I would look at options to solve Overhealing, HP%-Shields procced from overhealing every x seconds as a passive. I just don't think we will see direct -% damage reduction abilities from the Warrior, so we need to go more crazy with the HP% and Healing% bonus and other ideas.
hey it looks like i was on the right trackthey givin' a more reliable Stun for starters in december and what else?
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